Definitely agree. The whole time I couldn't believe how pretty it all looked despite being a pretty depressing play.
The funny thing is that I didn't mean that in a negative way. And while you may disagree (you're entitled to your opinion), to me, the game resembles a visual novel a lot of the time (I'm entitled to my opinion). I say that because I have played a lot of visuals novels and enjoy the genre.
Also, after the initial battle sequence, the game is mostly comprised of these character interaction and dialogue parts, with just some exploration and battling in between, so I...
Pretty stoked to start playing that today. Really looking forward to it!
I agree that that's a solid list, but with the exception of Xenoblade Chronicles X, that lineup is sort of lacking a bit of that trademark Nintendo magic -- at least for me.
Definitely agree. I got a Wii U fairly soon after launch -- not because I was looking for third-party stuff, but because I knew there would be great first-party content. Super Mario 3D World, Donkey Kong Country: Tropical Freeze, and Super Mario Maker are just three examples of excellent Wii U software.
Definitely. Like, there's this eeriness that pops up from time to time, but the big finale is just disturbing.
@Movieworld: I always considered New Super Mario Bros. 2 on the 3DS to be one of the weakest in the franchise. It was good, no doubt, but it was a tired sequel. Super Mario Bros. 2 on the NES was far more creative and memorable.
Pretty excited about Until Dawn. Hoping it can scratch my horror itch!
It took much thought and a couple of rewrites for me to come up with something that I felt could even come close to honoring Satoru Iwata. It wasn't about clicks -- it was about taking my time to write a meaningful piece rather than just rushing to get it out there.
Yeah, I wasn't a fan of the boss fights at all. Everything else was just so good, though. Especially the Riddler Challanges.
Yeah, I was never able to take Mr. Dream seriously as a replacement for Tyson.
It really is. I only spent a few minutes with it, but I really just wanted to keep playing.
Ah, Krazy Kong Klamour! Hate that one! And yes, I beat it pretty much the same way you did. I didn't even feel bad about it considering just how crappy that minigame really is.
Yeah, as much as I love the new DKC games, I'd definitely be up for a new 3D DK.
If only.
I actually enjoyed the K. Rool battle, but yes, the encounter with Grunty was much more awesome.
Same here. I still had a lot of fun with it, but there was also plenty of frustration.
I mean, the graphics are identical to the N64 original, though everything looks cleaner overall and is enlarged nicely on an HD TV screen, though it has huge black borders on each side.
It also looks pretty good on the Wii U GamePad, and I found myself playing it on there most of the time.
The graphics don't hold up as well as some other games, but that's really only an issue as far as in-game textures go. Everything has a retro polygonal look to it, ...
That song was so bad, yet so good all the same.
I felt weird giving it a review score, but I still did. It was definitely a tough game to get through, and I was hugging my dog during the end credits because of just how sad the whole thing was.