Talgrath

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CRank: 5Score: 9450

If you kickstart something, you have to consider that to be lost money, money spent for fun, a gamble as surely as buying a Powerball ticket. Anyone that thought that game could get made for a few dozen thousand dollars doesn't understand accounting.

3433d ago 0 agree1 disagreeView comment

Metal Gear Solid 2? Get the fuck out of here!

3455d ago 1 agree0 disagreeView comment

I think the biggest problem is that most Japanese games are made for a very particular niche: Otaku. Generally speaking, what Otaku want in a game doesn't translate particularly well outside of their particular niches, very often it involves concepts that people outside of Japan would find offensive (particularly certain sexual aspects towards women). This has led to most people in Japan abandoning console games, mobile games absolutely rule in Japan and cover a broader spectrum; the pr...

3470d ago 0 agree1 disagreeView comment

Won't click, because I already know the article is dumb. There's a ton of games out there to fit any taste, if you want some crazy and experimental there's tons of indie stuff and if you want some good old fashioned big-budget fun there was a bunch of that too.

3485d ago 0 agree0 disagreeView comment

I'm thankful for video games and beer!

3494d ago 0 agree0 disagreeView comment

I preferred the faction system in Fallout: New Vegas. Instead of being a "good guy" or a "bad guy" with a sort of absolute counter, I was either friends with a faction or not. Sure, certain factions were more good or evil than others, but it was very possible to be on good terms with most everyone if you were willing to talk things out a bit.

As for the rest, those are pretty big none issues in my opinion. The introduction in Fallout 3 wasn't that...

3509d ago 3 agree1 disagreeView comment

As someone who knows a few voice actors and actresses, let me say that it is surprisingly hard and what SAG-AFTRA is asking for isn't crazy. One gig my buddy went in for was just screaming, for two hours straight! They didn't tell him ahead of time, and not wanting to lose pay for the job, he did it. At the end of it, the next day, he could barely croak out a whisper, he actually had to reschedule (and thankfully they let him reschedule) a job he had lined up two days later because...

3516d ago 0 agree0 disagreeView comment

"Who's that then?"

"I don't know, he must be a king."

"Why?"

"He hasn't got shit all over him."

3519d ago 3 agree0 disagreeView comment

One thing that I think is worth noting is that the armors in the Witcher 3 can afford to be so detailed and well-done because there's only one character model In a game like Dragon Age: Inquisition, that armor has to look at least okay on dozens or even hundreds of people of various races and sizes and shapes. That said, I do enjoy the Witcher 3's attention to detail, it shows how much they really want to bring Geralt to life.

3525d ago 0 agree0 disagreeView comment

Comparing Carmack and Kojima is like comparing apples and oranges, they're in similar fields but far too different. Carmack is much more of a technical guy, he works "under the hood" of the game engine, his code is seriously amazing if you understand coding; efficient, easy to read, complex where it needs to be complex and simple where it can be simple. Without a genius like Carmack, video game graphics probably wouldn't be as far advanced today as they are. Kojima is muc...

3526d ago 4 agree0 disagreeView comment

I think it's either going to be Sully or his brother Sam that bites it, myself and I'm betting strongly on Sully.

3527d ago 0 agree0 disagreeView comment

Have we ever seen an attempted hostile takeover, or at least one so public, in gaming history? I mean ,they're pretty rare nowadays anyway. If Vivendi is trying to snap up Ubisoft, this means they're trying to get back into games after Activision Blizzard managed to break away; I wonder why they would try to do so now.

3529d ago 2 agree0 disagreeView comment

It would be interesting to see him make the jump to a western games studio, instead of a Japanese one. I'd be curious to see what he could do with Naughty Dog or Crystal Dynamics, who do a lot of work with facial animation, for example.

3530d ago 0 agree1 disagreeView comment

I think a lot of it depends on how distinctive that person's voice is and how into it the actor/celebrity is. I think when it's done right, like Liam Neeson in Fallout 3, then a good actor can add a lot to a character that might otherwise fall flat. If an actor's voice is too distinctive though, it can take you out of the game, if Morgan Freeman voiced a character in a game you'd have a hard time thinking of anyone but Morgan Freeman though, for example, despite the fact tha...

3530d ago 1 agree0 disagreeView comment

@Apocalypze It generally depends on how things were negotiated, generally larger groups like Target get better deals for buying in bulk. Typically though, mark up on something like a console is about 30-40%, which puts a PS4 into a roughly $200-250 range. That said, Target is out far more than just a couple hundred bucks per console undersold this way, since that's just the price for Sony to deliver to the distribution center for Target. Target then had to ship those consoles across th...

3530d ago 1 agree5 disagreeView comment

Does Destiny know where the rapists come from though?

3538d ago 1 agree0 disagreeView comment

Anybody shocked by these allegations hasn't been paying attention to the industry and the many, many companies that operate like this. I got out of the industry years ago and for good reason, with so much naive and cheap talent people are being exploited because of their passion.

3548d ago 0 agree2 disagreeView comment

I think the big issue with reviews, as they are now, is that so few reviewers take the time to play the game in full, or at least fairly fully. 5 or 10 hours in they say "this is fun", but that's usually not the full player experience, which is usually 20+. My question is not whether (to take the example of the upcoming Fallout 4) whether exploring the wastes of Boston is fun after 10 hours, but if it's fun after 30.

3549d ago 3 agree0 disagreeView comment

The problem with open world games is that they usually put so little weight towards quality and instead put everything in quantity. Finding the 500th doohickey collectible just doesn't interest me that much. When it's done right, then you want to explore because you've come across so much good stuff that doesn't feel like a fetch quest.

3570d ago 2 agree0 disagreeView comment

Incendiary round.

3577d ago 1 agree1 disagreeView comment