CRank: 5Score: 39000

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

16d ago 4 agree1 disagreeView comment

Mirage was mid AF and I couldn’t even get into Valhalla. The series peaked with Origins and Odyssey. But yeah, good luck to them, I guess.

16d ago 0 agree0 disagreeView comment


17d ago 0 agree1 disagreeView comment

I’m done with Xbox. Great hardware, love the performance patches for older OG/360 games, but the brand has been on a slow decline ever since the debut of Kinect in 2010. Arkane Austin’s closure is a slap in the face. First they make them release an unfinished game, then they shut them down. Terrible management at all levels at Xbox (aside from the hardware team).

19d ago 4 agree2 disagreeView comment

Pre-order cancelled. They were so close.... then they had to go and bend the knee.

32d ago 5 agree27 disagreeView comment

Devil's Third is HIGHLY underrated.

35d ago 3 agree0 disagreeView comment

I disagree. Graphics in the past were limited by the hardware, not the artists' ability (see Watch_Dogs' infamous vertical slice).

36d ago 0 agree0 disagreeView comment

It's poor management of resources combined with a lack of a cohesive vision for the final project.

BioShock reportedly cost $25 million to develop in 2007 ($38 million in 2024). Gears of War? $12 million in 2005 ($18 million in 2024). Want something more recent? Horizon: Zero Dawn came out in 2016 at a cost of around $49 million (about $74 million in 2024 money).

These are some of the most influential and critically acclaimed AAA titles of this centur...

36d ago 4 agree0 disagreeView comment

They achieved perfection with the first one, then EA did what EA does best and screwed it all up.

44d ago 1 agree0 disagreeView comment

Too little, too late.

60d ago 1 agree0 disagreeView comment



66d ago 3 agree0 disagreeView comment

Sue them for what, exactly?

68d ago 0 agree0 disagreeView comment

One more time,

If you want high framerates in your games...


You're welcome.

68d ago 12 agree12 disagreeView comment

Another one bites the dust.

85d ago 3 agree6 disagreeView comment

Spider-Man 2 cost $300 million to make:

87d ago 5 agree0 disagreeView comment

You know who's NOT cutting jobs? Nintendo.

87d ago 1 agree0 disagreeView comment

Sex sells. Always has.

89d ago 6 agree2 disagreeView comment

I don’t get it. Played the trial, deleted after 20 minutes. Not my cup of tea.

89d ago 0 agree0 disagreeView comment


Gonna laugh at all the peasant rage when it still won’t play games at 4K 60…

96d ago 0 agree3 disagreeView comment

No, Nintendo won. They actually make a profit on every unit sold, whereas Sony and Microsoft lose money on each box they sell. Additionally, their attach rates are absolutely pathetic compared to Nintendo's IPs.

$300 million budgets (Spider-Man 2) are INSANE. And unsustainable.

If the PlayStation brand were healthy financially, Sony wouldn't be releasing their older exclusives on PC for a bit of extra coin. Short-term rewards at the expense of lon...

102d ago 6 agree9 disagreeView comment