THREE'S COMPANY!
Seriously my favorite tv show of all time. Only reason I still have cable...thank god for TV land!
thats SO relevant!
(sarcasm)
most decent gaming rigs can max it out.
I was concerned, but I max out everything with no lag...if you have issues just turn down/off SSAO and it should run like a dream
aaah, I see.
Well in that case. Good luck :P
What graphics API are u using?
In openGL/GLSL all you need to do is pass the vertex shader the texture coordinate.
I was not trying to be a douche bag. I legitimately want you, and people in general to stop playing with these child's toys and learn a skill.
C++ syntax can be learned in a matter of hours, code is very repetitive. I am still learning to this day how to do specific things like multiplying vertices by transformation and rotation matrices and ray casting, but it all built off the syntax that can be learned in a matter of hours.
I do make games, and I know it's tough to make a living off of it.
But tools like these do not give people a good place to start, they just stop people from trying to learn a legitimate development related skill.
I learned C++ in a day, and to this day I have never struggled with my work.
People over-estimate how hard it is to do, yes the actual making of the game is a long and difficult process, but anyone who graduated high school should be able to do it.
Loved prototype, cannot wait for #2! :D
or you could, you know...learn how to make real games...
this guy does not even seem like a gamer...
looks bad, the textures are really low res, especially at long distances. they better step it up with the time they have until release....
This is made with game maker...unregistered game maker! As in this person just drag and dropped a bunch of icons and made a crap ass game! What the hell is thins shat doing on N4G???
pfft, its all about that Mr.Roper! When he stares into the camera after making a stupid remark...gets me every time! even after all these years