The sad thing is, people who pirate C&C4 will probably be able to play the game without internet...
I definitely would see a game designed a bit like a puzzle, where players have to travel back and forth in time to manipulate events in the time line to get certain results. What you do in the past would affect what would happen in the future. Like plant a tree in 1955 and in 1985 you get a giant tree that could let you jump over a fence or something.
"totalizing" isn't a new word. It's a "normalized" word. ;)
Well, not according to those figures. When taking only numbers into account it would seem like the DS, PC and Wii won... :P
There's just too many free-to-play MMOs and they all look alike, probably because a handful of developers keeps producing them. On the paid side, I've played Eve Online, WoW, Lineage 2, Ultima Online, Star Wars Galaxies, and I'm simply not impressed with MMOs anymore. Tried a few free-to-play ones and they all looked, played, felt, behaved the same. Sorry. You're welcome to suggest to me good space exploration games, because that genre hasn't been covered much, but when it...