There's an option when switching weapons from going full auto to semi auto. I've done this with P90 and few others.
bwahahhahaha! *sad face*
Honda Accord(?) going 200mph..yeah that's believable.
And what is that we truly want Balt? Hmmm? Because the only thing that I want from Sony are games and they're providing that without fail every month and yet MS has absolutely nothing in terms of exclusive AAA content for their flock.
GT5
KZ3
LBP2
SOCOM 4
Motorstorm Apocalypse
RES3
UC3
Infamous 2
Yeah...
Play more than a couple of rounds before you start scream for change. took me a couple days to finally feel comfortable with everything and now I wouldn't change a thing. I read somewhere that said that zipper might look into moving the cam back a bit, but don't quote me.
The action is intense and fun and very addictive. I see people playing this one for a very long time to come.
And 32 players is perfect the action never stops. I haven't touched...
Killing Sony? Why because IGN says so? STHU.
More rope Activision?
"and putting their faith in their handhelds rather than producing a PlayStation 4"
Sony... come on brah.
@LOGICWINS
scanned it twice and still see no mention of vgchartz(which is a garbage source anyways) flagged for wrong source type, should be labeled as rumor.
Official numbers have yet to be released by GG/Sony (NPD only accounts for U.S. and not world sales) so until then it's all just speculation.
vgchartz have been proven time and time again on this site to have bogus numbers so why you people keep referring to them as a credible sourc...
It's more or less the same except that the PS3 has better lighting and better gamma levels.
"Another aspect that lessens the impact of the resolution difference is CryEngine 3's chosen anti-aliasing technique. Halo: Reach-style temporal anti-aliasing is being used on objects a set distance away from the camera, with an edge-detect/blur mechanism in play for elements close to the player. Both of these techniques add further blurring to the visual effects chain, an...
melee system sounds awesome.
Light levels are over saturated and the dark areas hide texture detail on the 360 version. if not for the slightly higher rez textures, the 360 would be total garbage. And when you add the screen tear to that list, it's just a big bowl of yuck.
A pretty game like Crysis 2 you want to see it's visuals and not have anything ruin the experience... you definitely won't get that with the 360 version.
The 360 controller feels like you're holding a big block of cheese in your hands.
This is news worthy? lol
for those wanting to do a comparison between Cry2 and KZ3, use the screen below.
http://www.play-mag.co.uk/g...
N4G it's not spam damit!
http://i.imgur.com/PbMA5.gi...
this is a good example that shows the differences in lighting between the PS3 and Xbox.
http://www.lensoftruth.com/...
http://www.lensoftruth.com/...
Adios!
One of the best sites out there Arstechnica, can't wait to read.
WOW I love the look/feel of that level. The MP looks badass. I can't wait! :D
No NG4 my post ins't spam!!
http://youtu.be/9GmEjCGQ3wI