I never thought of that. But if they think they'd have the balls big enough to be a man about it and keep them there. You honestly can't say you have the best racing game and take change a bunch of ads just because they are a competition. I expect PD to keep the xbox logos as well. They are THE OFFICIAL LOGOS of the respective cars/etc.
Also, @ Thanatos
I LOVE THAT SHOW XD
Down boy (o_O)
Less materials, less cost, more revenue. They would finally break even. Slim PS3 would support 45nm chip compared to the current 64(?)nm. That will result in less power consumption, meaning less heat, and less heat sink materials, leading to less costs. Not only that but the cell, XDR ram, and RSX have all become cheaper, not to mention hard drives and BD players. The cost will be so much less for Sony that they will eventually be able to drop the price.
but thats GT3 vs Forza, not GT4 lol.
There wasn't Porche in GT but RUF is in there, which is a modified Porche.
The collision is a fair argument against GT though. It's horrid. No damage, etc.
And comparing a 60hp car to a Ferrari is a bit unfair don't you think?
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Anyway, this isn't about the older GT's or even GT5, this is about Forza THREE.
Obviously been 3 years now lol. It's ok though. 20 gigs was a small HDD anyway. I'll eventually pick one up. Maybe if there is a faster 360 (like the rumor says) I'll pick one up when that comes out. If I don't I'll be missing out on games like ME2, Alan Wake, SC: Conviction, and this. I'll probably get L4D2 as well, my PC is getting a bit dated..so I'll probably pick it up on the 360.
Well..their environment they've shown lol. The draw distance is nice, so you wont see anything pop-up during the race..which is great because seeing pop-ups in a racing game = fail.
Though while I do think GT5p still has better graphics, I think GT might have a challenger in the physics department. Forza 2 was disappointing in that aspect, but to hear them reinvent their physics and add so many things makes me wonder "What will Polyphony do to match that!?" Especially w...
Though I'd have to get a working 360 again, which I don't see happening soon =[.
BEST THING EVER I SAY!
GT5p's physics is almost exactly like GTR's. I've played both with my DS3 (I used the sixaxis driver for PC) and they both are almost exactly the same. I mean they have their discrepancies but for the most part, they are top of the line.
It's very informative. I still want another big update. Those are always welcome in my book =].
Halo, Lair, and some other independent projects. Nice portfolio.
EDIT: So people disagree with me when I say they are nice animations? or a nice portfolio?
Are you serious?
the games are 100 USD? Or 100 BRL? Because the Brazilian Real is .51 of a USD..which makes the game about 50 USD and the PS3 about 450 USD..which isn't much of a difference. Your games would be cheaper but the console would be more expensive.
He mentioned Forza once and the origin of racing sims once as well..GT. This guy obviously has no sense of graphical or racing fidelity.
Hands down. I've played racing sims since GT..the first racing sim game. Since then I've had my hand on almost everything that claimed to be a racing sim, and for PC's its GTR or other SimBin racers.
So it won't take 3 hours to update that damn MGO >=/. I hate their DL servers. Hell, their matchmaking takes 5-10 mins for me. I have NAT Type 1 btw...
Ya know I live in Japan -_-
"The story goes onto say that the patents were originally held by a company called “Alliance Semiconductor Corp”, which then sold the patent rights Apple, Sony and Nintendo allegedly infringed upon to Shared Memory Graphics in 2005. The lawsuit was filed late last week."
YOUUUU LOOOOOOSE. They won't win. Those companies have the right to use it.
atleast 5 people so far. So no wonder twice as many people played it.
http://www.fanatec.de/html/...
That's the only one compatible for 360. It can be used for PS3/PC as well if you play lots of racing games.