been playing zelda for a few days now and my arms are good. :)
@rob6021
it would play like this
http://www.youtube.com/watc...
or like this
http://www.youtube.com/watc...
just point, shoot, run... whats hard about that?
played it with infamous2/ Festival Of Blood. Works GREAT!... imo i would have love 1:1 swinging motion like in zelda too.
http://www.youtube.com/watc...
I only want to play this because of ps move. Besides that imo, this game always look like a typical FPS.
imo... the deaths of Japanese style of game making, cinematic cut scenes, survival horror, film-like stories and mascots.
i only like motion controls this gen (the only reason i played games like Cod,Killzone,Infamous,Socom, etc.) but they only use it to its full potential with the new zelda and with the wii-u it looks like motion is going away.
the prices of a short game is the problem for me. sometimes i just want a short game to play and finish and move on with something else.
i just hope whatever fps game come on the wii-u will let you use the wiimote. just because nintendo said that the wiimote can still be used don't mean 3rd parties will.
Do anyone know where i can find footage of PSmove controls or do anyone knows how it works?
Its not poor marketing or release the wrong time.
I think that ppl don't like Resistance games. Not all AAA game is going to catch ppl. Besides its just a alien shooting game with little to no story. It has no catch. imo
Ppl don't understand that to make a good horror game you need a good "FILM" writer or someone that love film more than games and a very cinematic director for these games. YES and that means cut-scenes. Fatal Frame, Resident Evil (before 4) Silent Hill (1-4)and a few others like D. They all was very cinematic games because they copy from films NOT games like CoD or dumb ass games like Half Life. All horror games now are nothing more than PC shooters. Boring characters, come...
I'm very curious to see how much both makes. Just because game nerds don't want CoD doesn't mean the average player or the casual player (the one that do buy hardcore games but only play once in awhile) won't get it. They will just by name alone. A lot of casual players doesn't even know what Battlefield is.
@ beavis what was the cliffhanger in 4?
I don't get why ppl like 4 so much? It had a dumb ass story ( saving the president daughter by yourselves... come on.)and dumb side character Ashley. It wasn't scary because you always got health and ammo from killing the enemies. That was a MAJOR red flag. The puzzles was childlike. It was less Dawn of The Dead and more like Texas Chainsaw Massacre. Less bio-terrorism and more crazy religious cult. Its so far from what RE1 stand for but 5 is the worst one? It had more bio-terro...
Drop the price down on new games for about a week when they first release and i buy it new that week but this will still not make me not buy used.
And these developers are rich so don't cry for them because they eat better than you.
I only want
1. Move controls and some motion for melees and puzzles
2. Co-op because i have a brother that loves RE games like me and i want to play with him again like RE5. I wanted this since RE1 to tell you the truth. When we played the DLC Mansion part that was like playing RE1.
3. Walk and shoot. Not run and shoot but walk or at least move and reload.
All I want to know is if this game uses the Nav+Move because if it doesn't, i don't want.
I see the move as an upgrade from Dual analogs controllers like what shoulder buttons, rumble, analog triggers and analogs sticks. When it is in more popular games like CoD, BF3, UC, AC, GTA etc. then more ppl will give it a chance and accept it. Making a move only game isn't going to help sell move. If that was true RedSteel 2 and the Conduit should have sold better. Popular known franchises with unique move controls, no half ass idea with rails(RE: UC shit), is the only way for true...
thats what the DS for.
it seems like after rumble and analogs, no one don't care about moving forward with anything when it come to games. I'm just curious about what will be the next innovation for game-play that gamers will accept because it will not be like this forever.