Something tells me this still won't be resolved in the next Bethesda title.....
I don't think there's ever been a Bethesda title that I've avoided but this seems to be the one. I've been hearing better things about what Wastelanders does but honestly, in comparison to Outer Worlds, Bordlerlands 3 or even Assassin's Creed Odyessey -- is this game still relevant and worth playing? Actually asking! Let me know.
Imagine if the chairman of the Oscars hosted the ENTIRE Oscars night?
That's what Geoff Keighley puts us all through.
From someone whos developed brands -- here is my two cents. Keep the "creed" lose the assassins.
Vikings Creed
Warrior's Creed
Spartan's Creed
Soldier's Creed
Samurai's Creed
Pirate's Creed
Assassin's Creed
Ninja's Creed
Officer's Creed
You can retain your core mechanics of climbing, and eagle vision and all that jazz and create streams of tit...
Don't all newer Ubisoft titles accessible through steam still go through some sort of Ubisoft handler? I guess aside from adding my credit card to another game app (which is a valid concern) is there something bigger we're missing?
There's probably someone on this dev team really questioning if the rest of this team is actually insane for developing this game.
So did AC Odyssey -- why are we talking about this!
GOD DAMN, I JUST BOUGHT THIS! GAHHHhhhh
Reminds me of the opening of Deadpool 2.
Bethesda Game Studios is probably my favorite developer -- I literally grown up with their games -- but I agree; this might be the worst "game" they have ever created. And it probably won't be terrible by any standards, but Bethesda is not a mediocre developer that put's out games that score high 70's low 80s.
Similar to Just Cause : Multiplayer, had Bethesda marketed this game in a different way (ie. Fallout 4: Multiplayer DLC) I think they would have...
Such a great looking game for it's time.
I'm surprised Saints Row IV wasn't on there. Compared to the last 3, it was just a red mess.
That blood texture...yikes..
https://www.youtube.com/wat...
Very ironic.
The fact that they mentioned in interviews that Star Field is playable means that it's probably been built on the same engine as Skyrim and Fallout 4. It's an engine that can render a lot of terrain, but it breaks that terrain among seperate cells. This "celled" approach can only take them so far, however. The Witcher has these nice animations between interiors that made it feel like the world was seamless. Fallout 4 has NPCs "pressing" on doors -- it's ridicul...
I think the challenge is that the unique value of Bethesda games rely so heavily on the mechanics that make the game "personal" for players. These mechanics are so deeply ingrained in their engine that abandoning it and starting from scratch runs the risk of not being able to adhere to quickly reproducing their charm on a new platform.
So, from a business standpoint, I understand the risk of going full-stop and not releasing a game until you've built it on so...
God of War 4 Director's Review Reaction Is A Reminder That Gamers have psychologically destroyed developers.
Fix’d
Needs to look more like this!
https://pbs.twimg.com/media...
nice.
I found this open-letter to be a bit unnecessary and unprofessional in terms of how much detail it divulged. Marty should have kept it brief -- no more than paragraph 5. As someone who contracts well-known artists, I feel like NOBODY would EVER want to work with me again if they knew I had a reputation of slandering my collaborators.