I was on the fence about it too for that price, but it turned out to be a wonderful value. If you like this style of Mega Man meets Zelda 2 gameplay, then it's well worth it.
They're magically dirtlicious!
Between the rabid fan base and the collector market, I bet they sell out quickly.
I love this style so much more than the 3D models Nintendo uses for most of its character art these days. I'd love to see more of it, but using it sparingly just makes it all the more special when we do see it.
I had the same idea. Hawk And Little (guns) did very well over the weekend for me.
I completely agree. I hope he'll come back on the show and discuss his next project when it's ready.
This is a little something from the old Kombo vault. It's been missing from the Internet for a few years now and I'm happy to republish it. BioShock 2 takes some heat from the community, but it's a solid game in its own way and I think it's interesting to hear the developers explain their methods and reasoning behind the process of creating this sequel.
Perhaps someday there will be a Final Fantasy pinball table based around chocobos and you'll change your mind ;-)
You're in luck! Those two releases are recent enough to retain their full value. Older titles, though, are taking a terrible hit.
People want to see successful people/companies fail. Nintendo has been on fire this past generation, so its detractors really want to see it fall down. Such is the way of every industry.
Seacrest also tried to buy out VH1 Soul. I didn't even know that was a thing.
I loved this episode. But, then again, I'm on the show too, so perhaps I'm slightly biased.
I would have given the nod to Mega Man 10 over Mega Man 9. 10 is more fair, better rounded, and has more memorable music. At least, from my perspective.
I've always been partial to "What a horrible night to have a curse." Oh, and "The morning sun has vanquished the horrible night."
This team puts on a fantastic show. I always look forward to a new episode.
My initial snap judgment is that these pins are better than the Mario hat / Doc Louis Punch-Out!! reward, but worse than the figurine. Overall impression: generally pleased, but not impressed.
Well, everybody loves Mario Kart, so why not go big with it?
I love the Rainbow Road remix from the Expansion Pack. It puts the original Mario Kart 64 version to shame (and I liked that one, too!).
They musy see trouble on the horizon if development costs and relative successes continue the way they have lately for both companies.
The level of care that went into the story and gameplay in this game raises the bar on what a movie-based video game can be when the developers actually care about the source material. I absolutely loved reading the inside story on how it came to be.