I'm all for free choice in some games, however I feel in this case it shouldn't be a player choice to change the story. The powerful ending is stripped down to player interpretation of which ending they prefer to think of as canon to the story, and that takes away from the experience more than it adds to it. At least in my opinion, anyway.
I came here to basically say this. I have no idea how having a success in sales can become a pity party for the creator. Most people would be jumping with joy over a run away success game, instead we get consumer blaming articles like this.
I hope he used some high ranking protection. lol
How do we know the pre-existing aggression isn't the reason certain groups play violent video games, as opposed to the video games being at fault?
In my opinion, anonimity, a culture of online trash talking and bad sportsmanship brings out the worst in teenagers.
I've seen some incredible looking stuff done with the CryENGINE. The Jurassic Park mods look so much better than practically any other legitimate Jurassic Park game. All done with the CryENGINE.
In that case, make an article that comprises of more than two broken up paragraphs. This kind of 'article' is not worth the new tab.
"Recently announced Ready to Run may only be a PlayStation 4 exclusive because Sony communicates faster than its competitors.
Communication Xbox Please Wait
Alexey Menshikov, CEO of Beatshapers, the developer of Ready to Run, told GamerFitNation that “Playstation was and still the most open platform for us. We surely talking with other guys, but communication process is faster at Sony.”
It seems like Xbox One fans may be missing out on s...
Of what?
Is the PS4 now this gen, or still referred to as next gen.. or, what's going on with that now?
This is barely news. Do we really need an update every million more copies that Minecraft sells?
You think Smash Bros will flop? Either it really has gotten that bad for Nintendo, or you underestimate the player base for the Smash series.
Often clone characters have a place in the game regardless of their move set. Ganondorf is heavy Falcon, but I wouldn't argue that Ganondorf has a right to be in the game, whether or not he is a clone of Falcon or not.
At one point, stealth was a challenge of mechanics and gaming skill. Now the mechanics have evolved and developers have started adjusting stealth elements to be much more combat orientated.
Why?? Stealth is supposed to be about sneaking and having the enemy locate you actually be a threat. If combat is just as viable to perform to reach your goal, it makes stealth pointless and rewards you for being combat orientated as opposed to be patient.
Why are so many comments saying it's interesting?
Well, it's just an opinion, obviously. But it's hard to argue that the CoD series is vastly overrated for its actual content and is no longer groundbreaking as it once was.
The Last of Us, however, it meshed video game and movie qualities even closer and delivered a truly amazing experience for the aging PS3. I consider it an insult to the game to call it overrated.
I always laugh when I read 'research firm'. Can't help but think it's two young gamers getting high and talking about what games they want to see announced in the coming year.
The girl in the article image looks like she's got dat serious lazy eye shit going on.
I guess the article is referring specifically to the people who do go home and play CoD.
If so, it says a lot about the state of mind and frustration and aggression levels of the average CoD player.
I'm going to assume Rockstar are not eager to open up the world of modding to the PC when even the console versions are having such problems with exploits.
R* want dem micro transactions, dawg.
I love when new competition hits the market with fresh ideas and approach to gaming. I really do. But the fact that the big three, Nintendo, Microsoft and Sony, have such a grip on the market with money and third party support. Your comment couldn't be more true.
On an unrelated note. Ouya.. how do you even pronounce that shit anyway?