Giving free game? What a terrible company. Man, even stores have fanboys now.
" Residence of Evil" did a playthrough of RE2 with him, seems like he was a great guy:
https://www.youtube.com/wat...
Well that sucked, when I started reading the title I got excited thinking it was an interview or something, RIP.
Are you an asymmetrical alien? People and their placebo.
They are not making it, it's April fool crap:
https://twitter.com/FDG_Gam...
Mobile news should have "[Mobile]Title" format, reading DMC and getting exited just to read Mobile after it is depressing.
"Sony officially stated that Horizon Zero Dawn was a special case where the strategy is to get PC gamers exited to get a Playstation"
And by "officially stated" you mean you pulled it out of your ass. The only official statement made was by Hermen Hulst, and it was that they ported it to PC because it was a "Great fit".
I said before and I'll say it again, fanboy kids think of PC like it's another competing platform against Sony or Nintendo, it's not, it's an open platform where they can release their games and get it 100% revenue as long as they release it on their own store, and given that PC revenue is close to be as big as all consoles combined ''33B vs 38B', they would be pretty dumb not to.
Microsoft already figured this out, and given that Sony is startin...
Ah, yes, the great sushimama shattered our careful plan once again, nothing passes his careful eye, darn you suhimama.
It's not a glitch, the game has a stupid dynamic adaptive difficulty, if you play well and don't miss or die a lot the game will increase the enemies health and number - technically it will spawn harder version of enemies which is practically the same thing -, and the game also reduces ammo, but if you played sloppily, the game will reward you with decent game balance, so most people will not have this issue.
The problem is not the system itself, RE4 had it too and ...
At least it's Nemsis that's hard, not some random ass tank Zombie that made RE2R into garbage, just watch this trash:
https://www.youtube.com/wat...
The stupid rubber banding dynamic difficulty from RE2R better not carry to RE3E, this new RE team really need to understand the difference between hard and tedious/annoying.
Don't know what kind of rock you've been under, but a lot of PS exclusive have already been ported to PC and more are coming.
Fanboy kids think of PC like it's another competing platform against Sony or Nintendo, it's not, it's an open platform where they can release their games and get it 100% revenue as long as they release it on their own store, and given that PC revenue is close to be as big as all consoles combined ''33B vs 38B', they wo...
Difficulty =/= tedium, the first game was tiring with those dumb normal enemies hp tanks that take similar time to kill as a boss.
Damn, seeing Heather makes my want to play SH3 again, we should have reached SH8 or 9 by now, fuck Konami.
Koudelda is a bit too weird to be honest, I love it, but it feels like a game designed to be niche. Shadow Hearts had two sequels, far from "never gets mentioned".
Oh, hell yeah. This game has a pretty unique feeling, too bad not many people know about it.
A game from 1999 got it and Tekken still doesn't have it, great job Bamco.
The director literally instructed Nomura to make her like a female version of Cloud Strife:
https://web.archive.org/web... http://www.1up.com/news/ffx...
So yeah, she is based on Cloud, not the other way around, hell even the name "Lightning" comes from "Clouds".