How can we delete a story?
It's amazing what modders can achieve, that's for sure
A single GTX980Ti can push around 30fps in 4K. An SLI system could - theoretically - push 60fps. Yeap, not a rig for the average Joe. Still, it's not out of reach
Yeap, looks awesome. But Unity Engine? I really hope they use the latest version in order to avoid any possible performance issues.
Yeap, in the case of HITMAN, IO Interactive has basically broken its DX12 mode with the final release. Ironically enough, the press review build worked fine in DX12.
Really sad that the project was cancelled. It had A LOT of potential.
It's a gray zone. I believe as a non-profit project, it would benefit Konami
Well, The Witcher 2 was also available on X360
A proper triple-A Jurassic Park game powered by CRYENGINE would be glorious. Too bad there won't be one :/
Yeap, and SLI works great now thanks to NVIDIA's new WHQL driver.
Yeap. It does look good. However performance is all over the place. Here is hoping that the final version will run better
Looks interesting indeed, no doubt about that
Yeap, looking forward to some tests now
They didn't specify but if Rise of the Tomb Raider is anything to go by, then it's for 1080p/60fps (a GTX970 is unable to offer constant 60fps in ROTTR with max settings at 1080p)
Well, in this case the recommended RAM is 16GB, lol.
Yeap, this is perhaps one of the biggest changelog I've ever seen (alongside of course that huge patch for The Witcher 3).
Indeed it does. The Division is easily one of the best looking games.
The most disappointing thing is that GI has been greatly reduced or even completely removed. This is why the lighting feels so flat (compared to the earlier E3 demos)
Well it remains to be seen whether these represent the PC version or are mere bullshots
When games are rendered in 4K but displayed in 1080p (which is most users do) they are sharper. Downsampling from 4K adds extra sharpness and eliminates aliasing. Obviously, for comparison purposes, the 4K images were resized to 1080p