I clicked the link and my AntiVir caught a virus. I deleted it immediately, but after going to the "Read full story >>" link again, it kept re-appearing. Just to let everyone know. :)
If the XB360 wasn't around, all games (excluding Wii*) and PS3 games including the in-between ports, and XB360 "exclusives", playing on the PS3, would had have looked equal or/and better than Killzone2.
The XB360 is really a burden for the PS3, plain dead weight. The only crew not caring this dead weight is Tecmo's Ninja Team. All other develops like Capcom, Namco, etc. could have done the same as Tecmo, but it was already a lot of work to make their games to fit both c...
...I just modeled an 8-bit Link, using their block-style, and it was 5,808 polygons. Just imagine how much more polygon are on screen in that game, full of characters and monsters exploding into many blocks.
I prefer this than today's realistic so-called next gen games. This game might be a hard game to beat, as nearly all old-schooled games are. All next-gen games are easy, story linearly plotted, then sentenced to become dust collectors.
Real games don't need realistic graphics and stories. Is not about exclusives, its nice for a change to have such game coming out. I can only hope this industry gets back to create good gameplay-based games, and stop over doing stories and looks.
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OOOOH F****!!! THIS IS LIKE ZELDA! The first Zelda from NES!
The worlds, the falling rocks, Aquamentus (dragon), Patra (flying eyes), the trees, the dungeon... even the music sounded somewhat like in the first Zelda.
I love how this game looks, I'm getting it.
What was wrong with Adam? It seemed as he was shutting up the FFXIII guy whenever he was about to say something that would have lowered the hype expectations. The FFXIII guy was just being honest and probably tried to say that the game is pretty much the same as before. But then, bias-like Adam over talked him by saying "There's LOTS of expectations!! Buy the game people!!!"
I don't know, maybe is just me.
The TV Ad of this game is way better than the game itself. If Bungie hadn't lost Halo rights to Microsoft, they could have teamed up with some people from Guerrilla Games to make a Halo game for the PS3 that would have looked, felt, and played like that TV Ad.
That commercial was so great, it leaves this game running short. Kinda like a self defeat factor, but in marketing. When I saw that TV Ad, I hoped for more, but... it seems to be the same as Halo 2, blah.
Its hard to believe...
Not even going to read it.
Zelda is about its gameplay, not stories. The gameplay is what needs to be tuned up to make it as hard as the first two Zelda games from NES; "The Legend Of Zelda", and "Zelda 2: The Adventures Of Link."
A side thriller plot could be fun, but it doesn't matter in the end, if its going to be like play thriller based games.
Zelda games need the clueless-uncertain-search level of gameplay from the 1st Zelda, and the c...
Stages cleared / difficulty / my time / tries:
Block Forrest / Nor / 7:0 / 8 tries
Melt Temple / Nor / 5:1 / 6 tries
Slime Place / nor / 5:9 / 7 tries
Cold Ruins / nor / 4;2 / countless tries, but I figured out.
Hot City / nor / 5:9 / 12 tries (I love this stage's music!)
I've unlock a reward, I'm not telling what it is.
This might not be the hardest game ever, but it sure its super fun and entertaining for how simple it is. And it is ve...
It looks as if it plays like the original "Wolfenstein 3D" for PC.
PEEEAA!! PEEEAA! BOOSTUFAH! lol.
Games are becoming good again! The arcade era will return, online!
...she resembles the god-mother fairy from Wind Waker. I think this new Zelda's gameplay will be similar to the Zelda: HourGlass in DS. Only this time, one will be hovering the sword around Link using the new Wiimote's pointer and other features.
And maybe the new Zelda can have multy player options. Player 1 as Link defending and player 2 as "Adlez" (just naming her for now) attacking.
Similar to the "coop" in Mario Galaxy. It could be awesome like that.
...
Where's that "Kid Ikarus" screen from? The one in this news.
...that's Frank Jaeger. The tiny details like bar codes and loss jaw skin are simply art style adaptations due the improvement of graphics.
Dr. Drago Pettrovich Madnar work on finishing construction on both Frank Jaeger (in MS2:SS) and Raiden (in MGS4). That's the reason for the similarities.
And I think that the bandanna that the Cyborg Ninja has in Kojima's mystery picture is Solid Snake's bandanna. We will probably see when Frank gives it to Snake.
That's not Raiden. Its Frank Jaeger from "Metal Gear 2: Solid Snake" and 'Metal Gear Solid.' The reason for the resemblance of his Cyborg Ninja appearance to Raiden's in MGS4 is basically because they both were finished construction by Dr. Drago Pettrovich Madnar. He designed different MG-types and Frank Jaeger's exo cydorg ninja body. In MGS4 he was mentioned to have helped Raiden with his cyborg body. He looks like Einstein.
This is the proof that this new Kojima game...
I can beat this game any day, any time. LOL, I read the article and it makes me feel so proud. I never imagine back when I was a kid that I was actually beating the hardest game ever made. LOL. And in my opinion it is, there's no other game that matches Battletoads' level of challenge. It is sad that no more games are this hard or harder at least. Even having Ikaruga and Gradius5 is not enough sometimes.
My recommendations for other hardcore gamers (masochists, lol)to play:
...
Go check the news, I was right.
You see, I'm right. I knew it from the beginning.
4th time I'd show this:
eeeewwww, No way! F-that.
Does the XB360-Slim have RROD? If it doesn't then I may think of buying it. :)