isarai

Contributor
CRank: 6Score: 231570

The argument was never that All souls likes should never have a difficulty option. The argument was that if the creator of a certain souls like does not want there to be a difficulty option, then that should be respected and it's just not for you if you want one

2d ago 0 agree0 disagreeView comment

It was a countdown timer to their release date trailer, it makes sense in a bubble, rather innocent really. I just don't think they were anywhere near aware of people's hype and expectations. It was a bit of a tone deaf mismanagement, and honestly i think people are really over reacting

7d ago 0 agree0 disagreeView comment

Good for him, hopefully we get another Expedition 33 scenario out of this

8d ago 3 agree0 disagreeView comment

Nah I'll just continue to not buy their games 😎👍

11d ago 0 agree0 disagreeView comment

🤣 bro how many times are we gonna hear this excuse just for it to show up again later

13d ago 9 agree0 disagreeView comment

GOOD LORT!!, look at the size of them towers in the background 👀

13d ago 2 agree0 disagreeView comment

So glad I'm not into this series 🤣

15d ago 2 agree0 disagreeView comment

Never said it was, also don't know what either of those words have to do with anything.

19d ago 1 agree1 disagreeView comment

It shows him shooting stuff, big woop! What does the open world portion look like, where is it set in? How do you get missions? Is there a villain? Do you upgrade literally anything? Etc etc

19d ago 4 agree3 disagreeView comment

IT'S NOT HARD MAN! just leave the staples alone!

20d ago 0 agree0 disagreeView comment

SOOOOOO many games should really go back to rasterized light maps. There's no reason for a game with no destruction and no day and night cycle to have fully real time lighting. Like why does Silent Hill 2 need to be completely real time? (Other than the fact that UE5 doesn't actually have rasterized light map options)

20d ago 0 agree0 disagreeView comment

Same, enjoyed 1, looooved the ezio trilogy, and 4 was peak, everything after that just sucked. Unity was a great direction but the bugs and how long it took to fix killed it, best parkour system in the series tho

20d ago 1 agree0 disagreeView comment

Tf? Almost had an aneurysm at the thought of that concept, like what?

20d ago 0 agree0 disagreeView comment

This game releases in 13 days and we still don't really have a clear idea on what it is exactly. Everytime a game releases without some extended gameplay to show us what the actual loop looks like it turns out they were hiding a turd. I hope im wrong, we could use more urban open world games to at least give us something other than GTA alone, but the marketing for this game is weird

20d ago 5 agree4 disagreeView comment

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

24d ago 9 agree1 disagreeView comment

Bro that thing NEVER existed, what we got was a concept video

24d ago 23 agree0 disagreeView comment

Ayyyee! 😎👉👉

24d ago 1 agree0 disagreeView comment

Nah im good, im not buying your game period. There's other stuff to play anyways 🤷‍♂️

25d ago 2 agree0 disagreeView comment

C'mon man 🤦‍♂️

25d ago 1 agree2 disagreeView comment

Aaaaaand pass

27d ago 7 agree0 disagreeView comment