My disappointments:
1. Console port
2. Extremely limited item customization. They got it right with Morrowind, what that hell happened? My guess is consoles.
3. Immortal children
4. Lack of skills such as Athletics and Acrobatics
5. 32-bit application. Max 4GB of memory is too small for this kind of game.
6. DLC is overpriced and Xbox gets them (at least Dawnguard, not sure about Hearthfire) 1-month prior everyone else.
7. Could have rel...
So... in other words, it has absolutely no flaws at all? No cons, no bad stuff, just perfect?
I hate it when reviews give games a 10/10...
Don't get me wrong, I think it's gonna be an awesome game, even pre-ordered it the first chance I got, but no game is without flaws.
Eve-Online would like a word with you.
The argument was never valid to begin with.
None of these can compare to Eternal Darkness' Blue Screen scare. It's actually part of the game and has caused everyone I know who has played it complete and utter terror and frustration.
Video:
http://www.youtube.com/watc...
No Guild Wars 2? It's getting released this month and is one of the most hyped games right now.
That constant camera shake when the car is going fast is highly unnecessary and just plain annoying.
No Borderlands?
Actually, when you think about it. The Ouya is just a weird mobile PC, but somehow I am really looking forward to seeing it's interiors with my own eyes and start swapping stuff out.
Infact, I think it wont take me long to actually fashion my own case for it (or not use a case at all) and just have a mess of a computer...
Neither is Guild Wars2, also weird
It really depends on the user.
They have announced that it's a console designed to be modified in anyway the user sees fit. Therefor, you can swap out any hardware you want if you want to upgrade. You can install any OS/Software you want.
Personally, I can't wait to start tinkering with this thing.
007 Nightfire is a childhood classic for me. The campaign isn't anything special, but playing multi-player with friends was one of the most iconic memories of my childhood.
Personally, I think that if a game is to be considered an MMO, it has to have a free-roam sandbox.
If those games are MMOs, then also count Battlefield and CoD as MMOs.
A true first-person MMO game is yet to be made, at least a good one.
There's only one minus to Borderlands 1 (PC version at least), it uses GameSpy for it's online feature.
There are not many that can host a game and get people to join, even with all the required ports open and firewall turned off.
Top ten mods ever? Then why are there no GLSL shader mods there?
Sonic Ether's Unbelievable Shaders adds dynamic shadows, bloom, HDR, AA and more.
Who doesn't want MC to look like this: http://i68.photobucket.com/... ?
2 features that not many FPS games have:
-RPG Elements
-Sandbox world
These are the 2 main reason why I love Borderlands and S.T.A.L.K.E.R.
Also,
6: Mod Support.
Look at the TES series. If they didn't have mod support, I doubt they would be as big as they are today.
Couldn't agree more.
If none of the images on this forum thread: http://enbdev.com/enbseries... isn't considered art, then there is something very wrong with those who decide what's art and what isn't.
Me too.
Taught me a very valuable lesson:
If you go around killing people, you're gonna have a bad time.
This fails to mention that it's only for North America...
Fucking hell