Yeah, I couldn't get into TW3 because the combat was pure ass. Make it like Yakuza 7, where you can move a bit for positioning and attack through commands instead of real time and I'd have beaten that game. I go back to it once a year, every year, and bounce off of it after a few hours because of the ass controls.
A turn based fighting game needs to be a thing. It could make a great learning tool for those interested in getting good at fighting games.
Yeah, the graphics queens get an easily run PC versions with higher, silky smooth frame rates, and less technically oriented gamers can play the game on the go if or in shorter bursts throughout the day. Switch + PC is literally the best of both worlds when it comes to 1 console + PC release games.
It feels like such a waste. Monster Hunter Stories 1 and Metroid Samus Returns both could have used a Switch port to really boost their sales and help get players hyped for upcoming entries in their respective franchises.
It's a matter of quality over quantity. I fell in love with this game as soon as I saw the Aptanoth kinship attack. Lol
Capcom and Itsuno are the ones who pushed for the massive changes to DmC. NT actually had a great looking Dante and setting that looked like real DMC, but Capcom told them "If we wanted the same kind of DMC, why would we let you make it? We would do it ourselves. We want you to make it different." and they pushed for the horrible reveal that fans rebelled against.
Itsuno himself said his new less anime aesthetic, shorter hair, and more foulmouthed presentation is directly influenced by DmC. The fact there was a mini backlash when some people and journos mistook the game for DmC2 should be proof enough of the visual change that came with the engine shift.
Itsuno originally wanted to make DmC2 instead of DMC5, but NT was bought by MS. Thank Microsoft for DMC5 lol
The sticks are small by design, it being portable and all, and there are alternatives.
The 720p screen is gorgeous with a higher ppi than many HD TVs, and a 1080p display would have been wasted as nothing runs 1080 native in handheld.
CPU and GPU are restrained more by battery life than anything. The console has the biggest battery it can fit, and has to make power concessions.
Tether it to your phone? Everyone has smartphones these days. I can't imagine a human being dumb enough to buy a Switch before a smartphone...
Online games can be tethered directly to your phone's data. Splatoon runs great like this and takes a little more than 100mb per hour. The game will likely run better than it does on phone/tablet, and it will have a good control scheme, so that's why Switch > Tablet.
This article is retarded. It's basically scrubs complaining that a new, superior control scheme takes time to learn and thus you shouldn't do it. Punch curving and wide grabs cannot be done with the standard controls as far as I know, so settling for being a gimp that plays without motion controls hurts more in the long run.
Nice video
They're passing on it because the damn thing is sold out.