ROP(eDRAM) isn't dependent to Main and VRAM.
ROP(eDRAM) is just a frame buffer so exactly can't even if 360 has 8GB RAM.
eurogamer is a 360 fanboy.
that TRACK means "custom sound TRACK" or mistaken for Modnation
but excellent if it's realized.
no more crappy wii
I mistook Kratos for Agent 47.
I can't understand.
should be boycott much less that is worthless game.
hmm...
"Shuhei You See that"
I can't mean.
won't buy game of Platinum Games forever.
Mario, Zelda, pokeymon
Mario again, Zelda again, pokemon again,
Mario again, Zelda again, pokemon again,
Mario again, Zelda again, pokemon again
only "Mario", "Zelda", and "Pokemon"
ah ha
that's great.
ofcourse, insider won't admit to "BAD".
360 can't output HD.
ROP of 360 well known "EDRAM" that have ONLY 10MB as buffer so exactly can't it.
example, 720p requires 1280 * 720 * 8 = 7.4MB (X-pixels * Y-pixels * Z-buffer)
with 2x AA this, (1280 * 720 * 8) * 2 = 14.8MB (X-pixels * Y-pixels * Z-buffer * AA level)
1920 * 1080 * 8 = 16MB
EXACTLY, CAN'T.
360 does "tile rendering" in about this, but it's CHEAT.
not HD output.
chat with friend
voice mail with friend
"with friend"
"for friend"
fxck that.
I exactly want EFFECTIVE FUNCTIONS like MP4 encode on the PS3.
"for friend" functions are shxt and fxck.
that's enough.
poor shader on 360.
http://www.gameswire.net/co...
this blur is a "2.5D motion blur" (per pixel velocity mapped motion blur)
so correct visual on PS3 version.
payed MONEY
not unusual.
Wada hell is that?
poor shader on 360.
poor shader, poor GPU on the 360
MONEY is A attractive thing of MS,
MS's game console is crappy TRASH.
after all.
PS3 has better lighting.
poor shader on 360 due to poor shader power GPU.
when they have trouble on making,
count on only mario or zelda help.
mario, zelda,
mario again
zelda again
............................. ....