"Replayability" isn't something I need in an RPG. Blank slate RPG games never give me the same feeling as something with more direct and focused writing. Let Obsidian make the games they make best. The Outer Worlds was great because it didn't free flow and hope you found the story, it built a story with great characters and let you be a part of it.
Given the pacing of Switch games, I assume it'll be this time next year at the earliest. When's the last time a big time first party Switch game released without at least six months of inclusion in various Nintendo Directs? I figure next year's E3, or whatever that will be, will center around talking it up for a release in 2021. That's assuming it hasn't been pushed back like every other game.
Looks like it has a demo, gonna try that out tonight.
I was surprised they had it in Premier to begin with. The base subscription has been pretty lackluster for a while.
I'll see what I can do. Thanks for the approval!
Hard to believe this is still a thing. It was such an easy game to forget about.
Gamestops near me are already about 50% gaming merchandise rather than games. Seems like a reasonable transition since that stuff is rarely advertised in any real way so it's kind of fun to discover it in person. I just don't know how profitable it is. There will come a time where physical games are gone. Publishers and console makers alike want that to be the reality and subscription services are their doorway. Gamestop's reseller market will go with it and they'll have t...
The combat of modern Fallout games is one of the weakest components outside of the inclusion of the VATS mechanic.. and of course that's just some weird derivation in Fallout 76. So why would people want to mix latency in with that?
Shovel Knight has like four DLC's, half of which were practically sequels. And it's getting a puzzle spinoff thing. I'm pretty sure they're gonna do a sequel.
They've shown this at the past two E3s and it's finally going to show up right before the next one. Hopefully, all of that extra work culminates in a game that's as fun as it looks.
I don't often find myself getting lost in open world games, but Metroidvanias are a different story. Backtracking is inherently a part of that gameplay and somehow it always leads to me going in circles. Even more so I just get to a point where I have no idea what to do next.
Especially considering they're static areas. It's weird to have to hit that animation over and over once you know they're obviously in the same locations.
My biggest problem with BFV, aside from seemingly fully random TTK and weapon balance, is that there's still no auto team balance. Games 20+ years ago had auto team balance. How is it that this title can be so dependent on teams being equal still doesn't have that functionality?
I don't disagree with the above comment or anything, but it's not really reasonable to call these games "free" when you have to pay for the service to get them or play them when the service is canceled. I wouldn't call Game Pass games free, and it's essentially the same principle outside of the part where Game Pass can remove games from the service.
One part of this, Epic's revenue, I think is important. It's already tough to consider self-reported values, but what's weird is that we don't know the net profit or what ratio is just Fortnite. $680 million sounds like a lot, but if a large portion of that is Fortnite's PC sales ($1.8 billion in total sales for 2019) then does it really matter? Also, considering they've given away 73 games and compensated the publishers/developers for that, that has to cut into the...
Games in which the narrative is almost the entire focus are probably the exception I'd figure. The interactivity of the player in Detroit Become Human is almost entirely in fleshing out the story by making choices and witnessing the outcome. It's almost an interactive movie. But it's still a valid point.
And here I was pretty stoked for an interesting multiplayer design... now it's going to have XP bars hammered into it to slowly crawl through boring cosmetic unlocks like "Pink Doom Slayer" and "Gunmetal Revenant"
Actually, that would make you a fan of watching a sport. If you played the sport and enjoyed it, you'd be a fan of playing a sport. There are plenty of people who are fans of playing sports and not watching them and plenty more that are fans of watching them and not playing them.
Why would they break the story for fan service? That would be the ultimate sin.
I'd like to have a mini-set of posters/prints of some of those cards.