The point is, most games aren't crafted in such a way that teamwork is essential. Games like CoD and BF put a player into a mass of other players trying to kill each other, they just don't have to kill half of them because they're on said player's "team." I'm just saying, in Skirmish, teamwork (i.e. players desperately trying to stick together) actually matters. While the idea isn't solely found in Skirmish-it's an ancient idea, really-it was just refresh...
Because the culture has taught them to. It shouldn't matter, but for some reason that defines a gamer.
Agreed, we were just raging and calling it unbalanced cause we were getting owned. But then, you know, I actually played the game how it was meant to be played. :)
Awesome story, well thought out and interesting to read.
But they DO hate it based on reviews. You played it, didn't like it. That's the way it is supposed to be. I just noticed that anytime I mentioned Destiny to friends or people online, the main response was "oh, yeah, I read it sucked." The media have a very powerful influence on whether or not people flock to or shy away from a game. I see a stigma in the works and I don't like it. And it isn't the fact that the media hated on it, it is the extreme degree to which the...
Glad you dug it, and I feel EXACTLY the same way you do. It seems like "review" these days has come to mean "why you shouldn't buy/like" rather than being an honest rundown of pros and cons.
Thanks, hope to keep you entertained! It has been ages since I played TCD1 but I didn't have the same instances, such as the MLK Library debacle that I mention, where I stop and think, "... ...wait a minute, this is awful..." Maybe it's because it's D.C., so politics/culture come with the territory, but things jumped out at me so I commented.