An easy recommendation for PS players looking to goof off with friends. The little things like locomotion, cosmetics, etc. make it a better 'rubber-bones fighter' than Gang Beasts imo.
And I get that too, even if I didn't. There are some great qualities to it.
Haha. I knew Gutterpunk's name would pop up before reading.
But... Helldivers II is technically GaaS and that deserves continued support.
You only need to scroll up to see this in the description: "Concord is already shaping up to be a heavyweight hero shooter I could easily see competing with the genre’s giants."
id would deserve major props if they rolled the dice on *either* of those choices.
You do you, bro.
If we're being honest, that's not really a *huge* hurdle to overcome, especially if comparing launches. From what I've seen, it could be a pleasant surprise if you're able to mute the obnoxious personalities and focus on mechanics.
I'm always suspicious of high Destiny/Destiny 2 scores, given the final result I've played. I mean, it's great if The Final Shape actually *shapes* up to be a fitting and resounding conclusion for fans, but it's amazing just how Bungie were able to drag their heels on this story for so long.
Same here. But there is something to a certain game or storytelling concept that pushes me to being more excited than I typically am. Even if they were silly distractions, the meta-commentary and genre shifts in the Time Breaker episode (along with the writing) were the perfect kind of Remedy goofiness. It's damn near impossible to think of another big-budget developer doing that sort of thing.
Not exactly the vote of confidence you want to see for a live-service game.
Worth noting that I *am* in the minority opinion on this one. I'll fess up to that. The critic/user average seems to value it as a pretty good game.
Not yet. I know you've heard this song and dance before, but some recent rumors suggest Martin has a near-completed manuscript primed for editing.
No more fun videogame distractions until Winds of Winter is published, George.
It was pretty mediocre aside from a few cool moments. I still clearly remember its 1st-person space station level, but the rest is way fuzzier.
Everyone knows you're correct b/c you added the fire emoji.
-"Probably a difficult task to interrogate a game."
It takes extraordinary skill.
-"I don't know if this review was written by a faulty AI or a human who has a thesaurus but doesn't know how to use it."
The latter.
Weaving technological advancements *into* a larger narrative isn't a new phenomenon. And the trailer did a good job of showing us why it's a crucial item for humanity's survival.
Credit to the hilarious thumbnail.
They'll absolutely love the mayhem *if* they take to the rubber-bones physics system.