The dinosaur thing comes from the first game.
In the original Far Cry, the player comes up against crazed, beefy mutants - the result of a failed genetic experiment.
(Yes, after Far Cry 1 almost everything remotely paranormal was removed from the series.)
But earlier in the design stage, those mutants were actually dinosaurs. The very first Far Cry game ever was originally going to be the player on a tropical island vs dinosaurs. There you go...
Neo_Zeed
I don't think you understand how this works.
Putting a first person mode in a third person game needs entirely new animations. In this case, more than 3,000 new animations to make the first-person mode playable, clear, and smooth. If you don't add new animations it will be very awkward to play.
Fan mods where they moved the camera down into first person in GTA barely work. Running is okay, aiming is okay once you are pointing...
@Zeu: You know Rockstar INVENTED that design process of procedurally rendering local NPCs and streamlining the GPU pipe for near distance? They created the original 3D open world design schematics.
I think the achievement still stands considering they invented it. It's the level of detail in GTAV which brings it to new heights.
Also, the law of diminishing returns: the big innovations you cite were made more than 10 years ago, and graphics have neared rea...
@Fox and Strokes
GZ is not a demo. It's just a small game.
Also, it is fucking great, and the amount of content you get for £20-25 is stunning. That's such hasty stubbornness if you miss out on it just because you've decided it's a "demo". Without even TRYING it.
Give me strength.
Just wait for the ending... The last hour or so totally flips the story on its head. Ingenious.
Where the heck is Year Walk? Decent list, but that's an agonizingly disappointing decision. Not only is Year Walk a masterpiece, but it's genuinely disturbing and creepy 100% of the time.
I made the mistake of buying Destiny digital. First game I've ever done that with. Christ I wish I could've sold it to get Mordor.
It was and is selling decently. The stock falling is more to do with investors realising it might not be a great long-term investment and pulling out than anything to do with actual sales made.
Things like Metacritic ratings and cultural impact have a big influence on stocks as much as actual units shifted. And Destiny is not doing great on either of those two signposts.
Barely-regulated free market capitalism. That's what this is all a result of.
I loved this post - but you're in for a nasty surprise, Bubbles.
Just like you, I took it at my own pace and enjoyed it for what it was and got immersed in it.
Then after a few hours, when it felt like it was just getting going, the story ended. That was it. There's no second act- there's barely even a first act. Destiny basically doesn't have any content for players like you and I- the amount of content it does have is way, way less than the...
Destiny is the first full price game I have EVER bought digital at release.
Boy, do I regret it.
Normally, the only games I buy digital at release are indie games or AAAs which are digital only.
And I very much enjoy Destiny, but I am SO regretting the inability to trade it in. It's not quiite worth the steep entry price. I especially regret it with games which look REALLY worthwhile coming up, eg Shadow of Mordor, Alien Isolation, The E...
I reckon the whole feel of the game is going to be massively improved. I experienced the same thing with remasters like The Last Of Us.
The original is still great and playable, but you don't realise how much better gameplay is once the framerate is doubled and the engine is even more optimised.
They will have to have rebuilt the entire physics system built on the same stats as the original version- but this means there'll be plenty of scope for impr...
The original is really rough around the edges. Like sometimes unplayable due to crashing, inconsistent frame-rate, etc.
But it's so artistically mature and ingenious from a gameplay standpoint (like Bioshock x1,000) that all the crashing and bugginess actually seemed like a coherent part of the experience...
Worth looking into. But don't be surprised if it doesn't work for you!
They loved Deadly Premonition, so it's not that unexpected really.
Didn't get this till I read the article.
Big Boss playing the FIELD
'Well said' Fox - except the... super mum bit?
Yeah, the gameplay's good but flawed in all sorts of ways.
I live in Scotland, and am often in Edinburgh where they make the GTA series. I met a guy who was a QA Tester for them, and we had a good chat.
It turns out all the staff at Rockstar know that the gameplay is flawed most of the time and that there are a billion things they need to do to make it more fun to play. They also know the overall stories aren't that great.
Here'...
You guys kidding right?
Monolith made No One Lives Forever, F.E.A.R., and Condemned: Criminal Origins (one of my all-time favourite games). They've made a couple of stinkers but many really solid and high quality games, with a couple of brilliant classics in there.
(If it's the same Monolith).
They're great when they have the right direction. And it looks like Shadow of Mordor will have great direction.
Thanks for the pragmatic replies above.
In many ways the word "feminism" is the root of the whole problem. What it truly stands for at heart obviously isn't known by the majority of people (it's stuff we should be taught in primary school frankly, past 'the suffragettes fought for voting') and what's worse many people have forced the word into their own darker more narrow meaning.
In an academic context, feminism still absolutel...
Lovecraft is really unique and generally enjoyable, but there's a reason he's not a super-well-known/timeless writer. A lot of his stories are... Pretty janky. Too short, not always well written, badly structured...
But then a lot of his work his phenomenal and eye-opening, really disturbing with a great mythos.
You can get all his stories in one book for pretty cheap on Amazon, and it's a cool as hell book to physically have.