The Walking Dead As A Video Game

The Walking Dead's TV debut put it into the upper echelon of zombie fanfare. The result of which, has led to it's success on a grand scale. Of course, one could argue that it was successful as a comic series, but a comic could never do what a TV show could. As a TV show, The Walking Dead was introduced to many people who were unaware of it. Thus, leading to it's now, massive popularity, which has pushed it's namesake into video games.

The first of which was TellTale's, which was a well written and overall good introduction as a video game. However, it lacked a key element that such a game should have, and that is full control over the main character. This is a crucial aspect of any such game, as it immerses the player into the game, rather than making them an observer. It seems developers lack the insight to understand this.

The second game was Activision's Walking Dead: Survival Instinct, a FPS walking dead, which was horrendous, on so many levels. Yet, it was marketed and priced as a AAA title. The Walking Dead namesake can only do so much, sound gamers will call it as they see it. Survival Instinct was a failed attempt at a walking dead video game. In reality, it was Activision banking on the walking dead name, to make money.

In both, looking at and playing the game, anyone can see no real effort was put into the game, as far as mechanics go. It's nothing more than a low grade generic FPS, with the walking dead name attached. At this point, neither TellTale nor Activision has created a walking dead video game, that is 100% befitting of it's name. The ideal approach to what a walking dead game should be, is essentially what I want to point out.

First and foremost, a walking dead video game should be a third-person shooter. The basis of which, allows for better interaction with the environment. It also needs to be multiplayer (2-4), which is based on the fact that there are an abundance of characters. One may say, well...what if one of the characters someone's playing with is killed, in the actual story of the game?

My response would be, the game could do something like Obscure: The Aftermath, in which, if a character that someone is playing with is killed,(which does happen) that player must pick another character to play as. The next aspect a true to walking dead video game should have, is character skills (single, i.e. one per character), much like TellTale's game. For ex. Carley was a good shot and Doug was smart. Another aspect, that is present in Obscure: The Aftermath.

Now, one might say, you want a walking dead game to be like this Obscure game, but that's not true in the least. It is only the two aspects above, due to the fact, they fit into walking dead scenarios. Characters die, new characters are introduced, and they all posses one skill or another. The skill doesn't have to even be definitive (i.e. a marksman), just the ability to use a weapon (bat, pipe, knife, etc...), is skill enough. After all, the main goal is to survive, and protect the group.

The multiplayer aspect, is as one might expect, as far as two players go, splitscreen. (horizontal of course) However, due to the number of characters, an online component should be included too, that allows for 4 player co-op. Thus, offering something for both offline (splitscreen/couch co-op) and online (those unable to play in same location and or abroad) multiplayer fans.

The game's central theme should incorporate all of the following: freedom of choice, (unlike TellTale's game) in which characters (players) can choose to separate or diverge from group, resulting in a certain event (i.e. attacked by zombies, bandits, find a survivor, supplies, etc...) a variety of weapons, ( very limited ammo for guns) with an emphasis on melee weapons and use of environment to kill or escape zombies. A limited (car/motorcyle models) variety of vehicles should be incorporated as well, as this would provide a wide range of scenarios.

Therefore, missions would be varied, from saving a member of the group, to moving to another location. Every (major) action would have an effect on the game, and each action would have at least 4 outcomes, 2 good, 2 bad. Of course, many might say, well...this would take a long time and a lot of money to make. My response, would be, it's worth it, for a proper walking dead video game!

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WildArmed4422d ago

"My response, would be, it's worth it, for a proper walking dead video game!"

Question becomes how much are the fans willing to play for it?

The production costs are already very high, and if they want to do a game w/ that big of a scope... it'll be hard to not only fund the game but to sell the game at a 60$ price point. Not even the publishers of Walking Dead (Show) would be willing to invest that much unf. It is a business and passion only takes you oh so far.

s45gr324422d ago

I say and still stand that travelers tale walking dead game is phenomenal. Now instead of a third person shooter how about a survival third person game. Hunting for food, makeshift weapons by scavenging the environment, deal with dehydration, hunger and stamina. Play solo or online.........

Jyndal4421d ago

With the current influx of zombie games, it's difficult to make anything that stands out. Personally, I enjoyed the Telltale game more than I enjoyed watching the actual show.

I'm waiting to see State of Decay, and the MMO (Class4) that it spawns. Right now, they're the only thing that's got my attention in the zombie genre.

s45gr324421d ago

What mmo and is it day z or is it another mmo. I agree telltale the walking dead got me hooked. I can't wait for a second season if there is one.

Jyndal4421d ago

It a MMO being developed with the State of Decay engine. So far it's being called Class4 (SoD was initially called Class3). As far as I know it's only for PC and 360.

s45gr324421d ago

interesting I will check it out :-)

70°

Bizarre & Forgotten Final Fantasy Games

Just like you don’t ask a woman her age, you don’t ask a Final Fantasy fan how many games there are in total.

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90°

Mario Kart World’s Free Roam mode feels like an afterthought

Mario Kart World’s Free Roam is a fun distraction away from the main modes, best played in short bursts and not quite the 'open-world' it was initially billed as.

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Yesyes3h ago

Hopefully the 2.0 update adds a collectibles tracker.

ZycoFox3h ago

8 years, 150+ Devs and the free roam mode is pretty empty.

What did they do with the time they spent developing the game?? How did they take 8 years? I refuse to believe it.

It sounds like the game may have been ready and they just held it back waiting for the Switch 2 to release.. which already released 2-3 years later than when it could've.

DivineHand1251h ago

"It sounds like the game may have been ready and they just held it back waiting for the Switch 2 to release."

Mario Kart 8 Deluxe is just a slightly upgraded version of the wiiU version of Mario Kart 8. What you said is highly likely and this game was ready years ago. They just didn't want to cannibalise the sales of Mario Kart 8 Deluxe after it's huge success.

jjb198122m ago(Edited 22m ago)

I totally agree. They had this in the oven, hot and ready but left it out to stale for the Switch 2 release. They needed something to build the user base in the meantime for their upcoming 1st-party titles. $80, pffffft. Nintendo keeps Nintendo-ing.

shinXseijuro56m ago

I always like to remind people that a console generally takes between 5 to 8 years to be fully developed ! Taking into consideration that the previous build were heavily based on the normal switch which is easily 15 years old technology Mario kart world is something akin of early Xbox / ps4 gen which would match the timeline you mentioned with the game being easily 7 years old

shinXseijuro24m ago(Edited 23m ago)

It’s ok to disagree but if you are looking into making the conversation interesting and constructive please allow me to hear why you disagree. Wii U came out in 2012 And one for the first games the switch got games was a port of a Wii u game and the graphics still looked pretty much the same. Now that I’m remembering stuff a little bit more even Zelda was a Wii u game . Switch 2 is at max 2017 technology with a few extra perks

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badboyz092h ago

Lego 2K Drive>Mario Kart World👍

TheColbertinator23m ago

Free roam is typically pointless. Among the worst offenders are Mafia 2/3, GTA4 and Saints Row 4

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Undead Citadel Reaches PlayStation VR2 Next Week

Undead Citadel, a medieval-era VR action game, arrives next week on PlayStation VR2.

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Abnor_Mal2h ago

Is this game one of those every time you die the enemy location is shuffled?