Ok… I’m a man who can admit when I’m wrong… most times, at least.
A few months back I wrote an article outlining the demise of the Modern Warfare series. Well just as Mark Twain wrote in a telegram many years ago, “the reports of my death has been greatly exaggerated,” so may have my opinions of the next iteration in the Call of Duty series called Modern Warfare 3.
Both “Hunter Killer” and “Black Tuesday” E3 2011 trailers show another fantastical jaunt into the Bruckheimer world that is Modern Warfare and I was impressed.
The trailers had excellent pacing and better dynamic lighting right out of the gate. The story feels very familiar and this is a good thing and not at all what I was expecting. My “too many cooks” complaint may be moot. Clearly, as by what I’ve seen in the on stage, E3 demo, Infinity Ward is no longer the lead developer. I don’t think Robert Bowling, newly minted creative strategist at IW, was allowed to speak 2 consecutive words under gag order from Activision as the President of Sledgehammer games did all the talking.
I am now a fan of what I’ve seen so far. Putting Call of Duty Elite aside for now as nobody, including Activision, knows what that will be. Seeing Modern Warfare back gave me the familiar, warm blanket feel I was missing with Black Ops. From the font of the on-screen text to listening to “Warlord” bark out command directions, this is a series I want to jump back into sooner rather than later.
So… Sledgehammer Games, Infinity Ward and Raven Studios, it’s possible your death was “greatly exaggerated”… my bad.
Now... just don’t fuck it up.
Despite uneven storytelling and design flaws, Toriyama's magical Sand Land is plenty amusing, a Shounen adventure not reliant on complexity.
VGChartz's Lee Mehr: "It may grow tiring to consistently compare this minimalist platformer phylum to Playdead's work, but it's tough to ignore in the face of clear evidence. The crux of the problem is this: no copycat should be satisfied in reproducing its inspiration without incorporating a visual, aural, story, and/or mechanical nuance alongside it. None of these four categories are met here, so what's left is a ditto platformer that's content with showing yet another hellish landscape after humans are nearly wiped out. And by disregarding any meaningful point over its environmental themes, the title's namesake seems all the more ironic since it never says anything for itself up to the bitter end."
Review - You’ll find the most fun of PERISH in co-op, having a blast with a few friends; it will make the gameplay loop more enjoyable
All the E3 demo showed was swimming followed by a boat ride followed by a bit of shooting followed by a few explosions. Honestly from what I've seen of the trailers and footage it looks to me like IW/Sledgehammer don't even care about trying to make the game look different, they realise it'll sell either way so they'll just show it to everyone for what it is which is the same thing as we've seen before.
The tralers did suck but i think this game will be pretty fun
It's a trailer. It's supposed to make you giddy.
Likely reality is that it wont top COD4 (which I thought was fantastic)
MW2's story was OK, but it was on par with many other shooters these days. Consider the limited engine, the lack of any real details on anything new, and it's honestly sounding like just another run of the mill SP experience.
I'm looking forward to Spec Ops and MP information though
Do.Not.Say.That.On.N4G.
EVER
MW2 and COD4 did not suck. MW2 needed to fix a few things but it is not nearly as bad as Battlefield fanboys keep saying.