Ok let me start off by saying that this is in no way a fanboy or anti fanboy blog post, I have a PS3 and am a big fan of Killzone 2, this will be talking mostly about the online component of the game. Now with that out of the way here's the main point, and I hope I'm wrong, Killzone 3 is going to fall and hit the ground hard. Hear me out on why this could be a real possibility.
So I was part of the KZ3 beta, I remember how exciting it was really was estatic about it, within 2-3 games though the dream started cracking. KZ3 really seemed to have changed the game from KZ2, I'm sure many of you reading this also read the articles from the time on 'How Killzone 3 has fixed the controlls' and was being hyped as the CoD killer ect unfortunately this all was very wrong
Keeping with the controls, yes they are more 'responsive' yes you can snap to a target and cleanly take them out and yes you can take out an enemy with only a few bullets. These things were all being so well recieved by the readers of the articles (and i would have believed it had i not been in the beta) but with all these adjustments there lay a big problem its becoming CoD-ish and thats a problem. CoD is already out, already doing better than Killzone and this direction is what is going to kill Killzone
Let me paint the scene of multiplaer, Killzone 2 - a heavy feeling robust class based gunplay, you have to focus and make sure you take shots wisly, very satisfing. CoD (Franchise) - A light and fast paced very customisable twitcher based gameplay - Quick thrills and satisfying. So 2 different multiplayers some may argue that something bridging them would be good, unfortunately Killzone 3 is not that. Judging by the response on the forums for the beta players and personal experiance Killzone 3 will disapoint, the old veterans of KZ2 generally did not like this new twitchy direction of a case of see first kill first and the lowing of health and reduction of recoil with aim assist makes this an open fire bam your dead game which isint what the old fans played KZ2 for. So bad for them but maybe GG were aiming for the CoD market, again not going well, KZ3 does what CoD does but not as well, after a little while I believe they'll just go back to it, its nothing new to them and not as good at doing it as there CoD games, so whos left ? A niche few who see something in it, Hardcore KZ fanboys/PS3 fanboys
I write this so hoping I'm wrong, but the amount of times I'm seeing 'oh just wait till KZ3 comes out' or 'the PS3 gamers will all buy Killzone instead of the next CoD' and its just making me cringe as if what I say does happen then the amount of over hype the game is getting will finish it some will obviously buy for the story and that may still be amazing but the multiplayer may be a huge letdown, maybe people will adjust maybe all the technical issues with CoD games will convert people over to killzone. I don't know. If you played the beta and really enjoy it all the more power to you, enjoy it. I'll be eagerly awaiting the oh so reliable reviews on the game and will decide to get it on the week of launch
Digital Foundry : Doom: The Dark Ages is now receiving its path tracing upgrade on PC, so Alex and John tested it versus the standard RT graphics - and found some surprises.
The PC version is still on schedule but the console versions have been delayed.
There are many exciting updates this month for Xbox. Copilot for Gaming is available now for early preview on mobile and will be coming to PC soon. Xbox PC app introduces a wave of new updates: Aggregated gaming library gives players quick access to games from Xbox, Game Pass, and other leading PC storefronts, and with publisher channels players can browse their favorite franchises. Updates for the Xbox Console includes customization for Most Recently Used, free-to-play benefits, Game Hubs, and dialog improvements for game saves.
"Players can now hide system apps, pin favorites to the list, and reduce the number of tiles displayed. This update is part of our ongoing effort to make Home more personal, flexible, and responsive to feedback."
This is welcomed, i like a less cluttered home screen.
Hey all just wanted to say this is my first ever blog post so if its written really bad sorry, I hope the point gets across and please I don't want to hear that im a fanboy for not having blind 100% faith in this game, Finally this is a blog remember its just my opinion as i said if you love the look n feel of KZ3 then buy it and enjoy it respect to you i just dnt think its going to be as longlastingly good as KZ2
I see where you're coming from, but you have to understand it's a no win situation for Guerrilla Games here. The biggest complaints about KZ2 were that it didn't play more like CoD. Now, the complaints will be that it plays too much like CoD.
Based on the number of people who bought CoD, from a business perspective it's obvious why they decided to make it control more like CoD. People are more familiar with those controls and any new gamers you get, you want them to be very comfortable with controlling your character in KZ2.
But, you should note that many of the control options from KZ2 can still be enabled in the options menu if you so desire. This was also true of making the game more like CoD in KZ2. Also, the overall gameplay isn't reflective of CoD, but pretty much remains in line with KZ2 gameplay and goes a step further. The weapons are different, the tactics are different, the cover system is still there, and the unrealistic sci-fi occurrences really help give KZ3 the ability to do things that CoD just can't do until they do a CoD: Future War release.
What I have seen so far is good. There was a video on N4G showing the Move guide and it seamed to work well. I was happy will KZ2 and didn't get why people complained to much. I am expecting, like you say, people to be disappointed but its a matter of opinion. The feel of Killzone 2 and what I have seen the look of Killzone 3 is much gritty-er than COD and that is what I miss from FPS. I wouldn't judge to much on teh beta but its inevitable for big titles for them to not live up to some peoples expectations
I'm one of those people who loved Kz2 for it's unique controls and I do wish they would of kept them for Kz3. Yeah it's more CoD-ish now and some of the hardcore Kz2 Mp fans who have played the beta might not get Kz3 but now they have a chance to win back the people that were really hyped up for Kz2 but put off by the controls.
The game still has other things going for it like it being basically the best looking FPS on consoles, they put match making in (I'd prefer server list but i know alot of people complained about them), Mechs/Jetpacks.
IMO they need to add more game modes, the ones they have added are really nice but people like to have a huge variety. I think GG did what they thought they needed to try and bring more people in and keep them in, we don't know if it's going to work but nothing wrong with trying.
All I know is I'm going to get this game just from what I've played of the BETA (also I enjoyed the SP for Kz2 and want to finish the story), some of my friends who were really put off by the controls in Kz2 who I've let try the BETA say that they'll prolly pick it up too.
You should send them your concern. That's why they change the controls in the first place.