During the new age of VR first kickstarted by Oculus (no pun intended) and followed soon after by Valve and PSVR Bethesda was one of the first to show a commitment to the new medium. First with ports of big games such as Fallout 4 and Skyrim to VR. These big games gave us a taste of what a AAA game could look like in VR even if they weren't built from the ground up with VR in mind.
Bethesda continued their support with DOOM VFR and Wolfenstein: Cyberpilot. Brand new entries from existing franchises built from the ground up for VR support. These titles showed a much deeper commitment to the medium as extensive resources were devoted to games only playable in VR. Prey: Typhon Hunter was also released by Bethesda as an expansion to Prey: Mooncrash fully playable in VR.
After the Microsoft acquisition there has been silence from Bethesda about VR in their upcoming games. Starfield seems like a perfect opportunity to launch a new IP with VR included from the beginning but we have seen no hint of it yet. Microsoft has been notoriously skeptical of VR and have only dipped their toes into AR on PC with nothing for consoles. Is it that VR isn't compatible with the streaming via Gamepass future they envision for gaming or do they truly not think the hardware is ready? Only they can say. Will Microsoft allow Bethesda to pursue VR gaming when it is niche and not compatible with streaming? Again we must wait for the answers there as well.
VR to my mind is the future of AAA gaming. Once you have had the experience of being inside a game world instead of simply viewing it from outside you know "flat" gaming can never compare to the sense of presence you get from VR. Will Bethesda be a part of that future or a footnote in its history? Only time will tell.
We were expecting problems with mod support, but there are a lot of other issues.
Not accidental, they want modders to stop modding their older games to force them to mod Shitfield.
Over 14 GBs and doesn't change much at all? What? Taking up that much drive space for a pathetic 'remastering' is shameful.
Par for Bethesda.
LOL people are actually expecting massive improvements or something? From Bethesda?? the same people who released Skyrim multiple times and the all look like shit? THAT Bethesda? are people for real?
The ps5 version doesn't change a ton but from my small playtime it's enough to make me want to replay it just to have it running at 60.
A side note to this my PS4 version no longer boots after it's "update" so I guess that's what it feels like to own a Bethesda game on PC
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
A voice actor from The Coalition's third-person shooter series, Gears of War, has hinted at a new game announcement coming in June.
Hopefully Microsoft will go back to the original story line and get away from that woke nonsense from the last Gears game Gears of Woke! But were talking about Microsoft so all the betting money is on more of the same woke nonsense.
I think so. Why wouldn’t they get in on some of the Vr action on pc? I just think they don’t want to mess with hardware.
Bethesda has been silence regarding VR since the acqusition you say, but I'd say it's been quiet regarding anything from Bethesda.
I might be wrong as I ain't following them closely, but did they show or talk about anything last 2 years?
Yeah, I don't have much faith in anything that gets under the MS umbrella. MS doesn't function well outside of a monopoly, something they probably are aware of, hence the acquisitions.
Honestly just make the series x or s compatible with any 3rd party Pc headset and or the oculus that has inside out tracking.. no cameras or sensors bs..so one wire in the front and done and no hardware needed from Microsoft at all ..though I don't think series x has a USB c port
Phil: "nobody's asking for VR"
Doesn't fill me with hope, however if VR does go mainstream I'm sure he'll bust out the checkbook again and claim they do VR better than anyone else.