During the new age of VR first kickstarted by Oculus (no pun intended) and followed soon after by Valve and PSVR Bethesda was one of the first to show a commitment to the new medium. First with ports of big games such as Fallout 4 and Skyrim to VR. These big games gave us a taste of what a AAA game could look like in VR even if they weren't built from the ground up with VR in mind.
Bethesda continued their support with DOOM VFR and Wolfenstein: Cyberpilot. Brand new entries from existing franchises built from the ground up for VR support. These titles showed a much deeper commitment to the medium as extensive resources were devoted to games only playable in VR. Prey: Typhon Hunter was also released by Bethesda as an expansion to Prey: Mooncrash fully playable in VR.
After the Microsoft acquisition there has been silence from Bethesda about VR in their upcoming games. Starfield seems like a perfect opportunity to launch a new IP with VR included from the beginning but we have seen no hint of it yet. Microsoft has been notoriously skeptical of VR and have only dipped their toes into AR on PC with nothing for consoles. Is it that VR isn't compatible with the streaming via Gamepass future they envision for gaming or do they truly not think the hardware is ready? Only they can say. Will Microsoft allow Bethesda to pursue VR gaming when it is niche and not compatible with streaming? Again we must wait for the answers there as well.
VR to my mind is the future of AAA gaming. Once you have had the experience of being inside a game world instead of simply viewing it from outside you know "flat" gaming can never compare to the sense of presence you get from VR. Will Bethesda be a part of that future or a footnote in its history? Only time will tell.
The five-year deal kicks off in 2027, replacing EA and Codemasters.
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Fantasy Life i: The Girl Who Steals Time is a deeply compelling RPG life sim with a story that I have very little interest in.
I think so. Why wouldn’t they get in on some of the Vr action on pc? I just think they don’t want to mess with hardware.
Bethesda has been silence regarding VR since the acqusition you say, but I'd say it's been quiet regarding anything from Bethesda.
I might be wrong as I ain't following them closely, but did they show or talk about anything last 2 years?
Yeah, I don't have much faith in anything that gets under the MS umbrella. MS doesn't function well outside of a monopoly, something they probably are aware of, hence the acquisitions.
Honestly just make the series x or s compatible with any 3rd party Pc headset and or the oculus that has inside out tracking.. no cameras or sensors bs..so one wire in the front and done and no hardware needed from Microsoft at all ..though I don't think series x has a USB c port
Phil: "nobody's asking for VR"
Doesn't fill me with hope, however if VR does go mainstream I'm sure he'll bust out the checkbook again and claim they do VR better than anyone else.