For information on the "20 Days of..." contest, please see https://n4g.com/user/blogpo...
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Congratulations to monkey602, our seventh day winner!
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On the eight day, the question we have for you is "What is one genre that you believe has a lot of potential for advancing/evolving from what it normally is and how do you think it should evolve?"
I think MMOs in general have stagnated, especially as MMO-lites like Destiny and Anthem pop up, sadly leaving behind the potential once imagined over a decade ago. We went from developers making a game like Shadowbane, where you could build cities anywhere, developer extremely diverse guilds, have extremely diverse characters, and overall have a player-controlled environment.
Nowadays MMOs tend to do a lot of right, but they don't try to evolve beyond just making Raids a little harder with a specific method of power management. I wish they had continued with the concepts of world building and giving players a bit more control over certain things, even going so far as to evolve quests based on player interactions or even have players create the quests for others based on needs.
And, even further, is I think many MMOs forgot how to manage PvP elements, instead focusing on the most basic of concepts that have not seen success instead of those like Dark Age of Camelot, where it segregated PvP and allowed players control over interacting in such while at the same time encouraging involvement in a controlled manner.
Exciting news for College Football 26 fans! Today, Electronic Arts released the newest iteration of the College Football 26 Campus Huddle blog, which details all the new gameplay features and improvements players can expect in the game.
The PlayStation Mid-Year Deals promotion has a bunch of games worth checking out that are priced at $4.99 or below.
Gun X is available now for Meta Quest, and while it may seem it's a game for gun nuts only, this review reveals there's more to it.
VR certainly does.
Horror games for me have stayed the same for a while now, after the developer of dead space is gone, I just can't find anything that scares me without using jump scares. Naturally I've played Resident Evil but its hard to stay interested without any other scary games. Maybe I'm wrong and there's loads of good ones that I havent heard of.
But I'd like to see a horror game not afraid to go all in and make you quesy and actually terrified. I think theres a lot potential when it comes to horror, maybe even combine the audio effects from Hellblade. In general I'd like to see just an increase in quality of horror.
Horror games
I believe city management games has potential. like you're able to explore the city in 3rd/1st person(maybe swap between citizen or mayor), and interact everything technically possible(go to shopping, buy/drive cars, date, etc.). Like imagine GTA but just city management. Or mix city management with shooter/RPG where you fight to defend/take land to gather/protect resources. I do have ideas for something like this, if I can make it big in Game Design.
Story driven choice based games seem like they could include far more freedom and branches. Consequences for actions are often talked up but rarely deliver. Detroit was good but I think this is an idea that could be built upon.
More options to truly build your own story and take the plot in drastically different directions rather than just seeing scenes play out slightly differently but ultimately end up with a similar conclusion.