Build more Chambers!
Don't just surround your pirate island with walls like most players do. Instead try to build more Chamber Walls to hold your defense. Multiple sets of walls are hard to bring down compared to just one Big Thin Wall, making your enemies having a quite difficult time to break through.
Extend your Docks!
Increase the distance the enemy troops need to cross before they reach your fortress by keeping as much land as possible behind your most important buildings, you can do this by using decorations. Since the enemy troops can only be deployed on water, this will give your towers plenty of time wiping them off. Extend the land of your island as much as possible, it's a good trick to see your enemies struggling in getting through!
Most people build one set of walls surrounding their island which I suggest you not to do Instead, try to create as many chambers as you can to make it really difficult for the enemy to destroy one building to another. This will hold your defense, so it's better to have few chambers because it only requires to bring down one wall in a single chamber. Keep those important buildings behind your wall, such as your resources, and the Pirate Hall while you can also put decoy buildings outside.
Another strategy that can increase your defense is to use decorations to extend your land. This will increase the distance the enemy troops need to cross before they reach your keep, and since the enemy troops can only be placed on water, this will give you towers more chances to get rid of them. So put decorations from the main island the farther the better, but not quite far leave no drop of water available for troops to deploy on.
Monster Train 2 is a quick to get into roguelike deck builder that plays into the tired genre’s strengths and still manages to provide a worthwhile time for those who buy into it.
The five-year deal kicks off in 2027, replacing EA and Codemasters.
WTMG's Oliver Shellding: "But other than that niggling issue, I had such a memorable, gorgeous time with Kulebra. A combination of Paper Mario, Coco and Undertale, this beautiful game brought me on a journey into unknown reaches of empathy, hope and utter heartbreak. It treated the player gently, touching on ideas of life after death without being aggressive or definitive, and it did so with absolute grace. It was a joy to explore, it never flagged, and I was dead set on finding and reading everything. Finally, I am at peace, and I simply must recommend this sweet memento mori to whomever it can reach. I promise: you won’t forget this."