Soul calibur iv info



- game feature dizzy : getting hit into walls makes you dizzy.
- game feature guard impact : opponent will fall during guard impact.
- game feature instant impact : when opponent attacks during guard impact.

- armor bar : keep blocking, bar becomes red, and eventually blue.

- soul impact : attack until opponent's health meter is red, then make opponent block -or- you can initiate with a guard impact.
- soul impact : when opponent is soul impacted, enter the heavy finish command to execute.
- soul impact : performing soul impact is a victory, regardless of circumstances.

- custom characters :  complete freedom for use of parts, color change, and cloth combinations.
- custom characters : body build and muscle are also adjustable, there's a 100 levels of modification.
- custom characters : you can change fighting styles and abilities.
- custom characters : 50 character slots.
- custom characters : use parts obtained and equipment bought; you can build ninja looking characters.
- custom characters : you can edit 20 parts of the character, you can also change voice depths, also equip parts on existing characters.
- custom characters : adjusting both structure and muscle build makes appearance change more visible.
- custom characters : appearance and voice can be modified at will.

- 1 player story mode : there will be character swapping.
- 1 player story mode : character change can be used to perform combos, but it depletes a meter on screen in the lower left/right side.
- 1 player story mode : teammates may suddenly join and leave at the end of the battle.

- soulless tower mode: a one player mode, the goal is to reach the top.
- soulless tower mode: each level has treasure chests filled with goodies.
- soulless tower mode: opponents have the ability to swap out while fighting players.
- soulless tower mode: you can choose multiple CAS or existing characters, CAS may be the key to victory.

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Jinxstar5933d ago

Good amount of info but... Isn't it really more of a forum post then a blog post?

blackblades5933d ago

I didn't know where to put it at, so I just put it in the blog section instead of a news article.

Jinxstar5932d ago

Ahh ok. Lemme link =D

http://forums.n4g.com/

I would post it under PS3 games and Xbox 360 games. But yeah it is nice too see all that info bro and I do appreciate it. Game on

Drakol5931d ago

I'm very impressed, but I shouldn't be so suprised with the SC series as a whole. I mean really, each game has been better than the last (IMO!!!)

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TNS: Despite the complaints about the PS5 Pro pricing, the 30-year anniversary bundle just shows how easily customers forget about everything

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potatoseal4h ago

I feel like there's not enough being made though. Only just over 12,000 world wide? I want one so badly, but the oadds are against me getting one. No matter what, I'll def grab that controller. Damn it looks so good

purple10130m ago

Correction, 12,300

Those last 300 make all the difference 🧐

40°

“G.I. JOE: Wrath of Cobra” is coming to PC via Steam on September 26th, 2024

"Indie publishing platform indie.io and developer, Maple Powered Games, have announced that G.I. JOE: WRATH OF COBRA is set to launch on PC via Steam on September 26th,

with Epic Games Store, GOG, Nintendo Switch, Xbox, and PlayStation releases coming soon. The title brings back the legendary G.I. JOE universe as an arcade beat ‘em up, crafted for both seasoned and new players." - Maple Powered Games and indie.io.

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P_Bomb13h ago

Cautiously optimistic! It seems to borrow some of what made Shredder’s Revenge a keeper.

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