open world games is known for thier big enviroments,lots of peds,cars,bikes,boats,plans,etc..
open world games just eat and eat space,for example:gta san andreas was on a duel-layerd dvd and it's last gen,just imagine an hd san andreas!!
the problem here is not with the 360's hardware itself,it's the DISK SPACE problem,how long the 360 gonna keep up with open world games,you say add disks?
it's not going to work,cause the game stays intact with one big enviroment and even if they add disks,imagine the case,you got your helicopter in gta 5 let's say and you just flew to the next city,change the disk? what about going back a little bit,put back disk 1 and so on
will 3rd party games limit thier games for 360's 8gb cause of the 360's large install base?
la noire infamos and the getaway,will they take the advantage of the blu-ray space?
will gta 5 be a ps3 exclusive?
sam houser stated that gta 5 could be too big for 360
why real time worlds didn't make crackdown 2,is it cause of sales or disk space?
will assassin's creed 2 be a ps3 exclusives(if done)?
before assassin's creed releases,we all heard about the issues regarding space problem,the game barerly fit on 360's dvd
and what about installs,as we all heard, gta4 for ps3 runs better and has less pop in problems
is 360 keeping blu-ray space and hd installs potential from being unleashed?
a lot of questions folks need to be answered
I hope we have a nice discussion.
Skewed and Reviewed have posted some gameplay from the new game.
The legendary composer celebrates forty years of game composing with a new collection.
Travis Bruno of Capsule Computers writes:
"There is a reason that the Castlevania franchise is so beloved and even is seen as part of what started the whole metroidvania genre, given that half of the franchise’s name makes up the genre of course. These titles see players explore vast, generally 2D limited locations where players will battle against all different manner of foes, unlocking new powers and weapons along the way that will help them gain access to previously unreachable areas or breach a barrier blocking their way. Throughout the years, these metroidvanias have each added their own unique takes and quality of life features to try to set themselves apart and make a mark of their own, but how about one that sticks almost as close to the original Castlevania as possible?
Chronicles of the Wolf happens to be just that as Migami Games has made sure to stick as close as possible to the original Castlevania elements for better or worse while putting their own lore on things. Does this retro approach that adheres heavily to the old-school formula work out well for this one or was this hero’s adventure better left for the wolves?"
the 360 does suffer the disk space issue, however there is a solution for future open world games but at a considerable cost of course, u stated that when u move from city 2 another u'll have 2 change disks, how about installing disk 2 and disk 3 while disk 1 stays in the tray without installing just 4 direct reading of it;s content and the other disks are already installed, this sounds good, but at the expense of hard drive space, and the Arcade owners who'll not be able to run this game on their console but then again, it's better than nothing :)