160°

No Rest For The Wicked Will Clock In Around 25 Hours Of Gameplay

The Outerhaven writes: According to Moon Studios, no rest for the wicked early acess PC release will clock in around 15 to 25 hours of gameplay.

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theouterhaven.net
SimpleDad29d ago

Really looking forward to this one. Art is phenomenal.

Psychonaut8528d ago

I like that number. Enough, but not overwhelming. When I hear 100 hrs at this point in my life I nope out immediately. Loved Ori’s design, cool to see something different from Moon.

SPEAKxTHExTRUTH28d ago

Loving it so far. The level design is exceptional. It’s just a little too dark at times but I’m loving it.

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30°

No Rest for the Wicked Preview - Wildly Wicked - MonsterVine

MonsterVine: "There’s no current ETA on how long No Rest for the Wicked will stay in early access, and I’m eager to dive back into it when it officially launches sometime in the future."

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monstervine.com
30°

No Rest For The Wicked Early Access Review — A Suave Soulslike

No Rest For The Wicked seems like the next big thing in the Soulslike genre if it gets the fixes it promptly needs.

90°

No Rest for the Wicked "[is] nowhere near done."

"There is so much that we've already built that none of you even know about and we want to deliver this in a masterful way!" says Thomas Mahler, Creative Director of Moon Studios.

ShwaaMan14d ago

My buddy bought early access and said it’s very good, with a lot of potential but room for improvement… basically what a lot of early previews have said.
I am really excited for this, and am excited for PS5 release but this is encouraging to hear. Kind of like BG3… 2 years ago it was nowhere near as good as it ended up being. It’s awesome when developers are listening to feedback from the community and basically play testing the shit out of this until it’s as good as it can get… and then releasing.
Patiently waiting, keep up the good work!