330°

Xbox Expected to Gain Console Software Market Share over PlayStation & Nintendo By 2026

The new forecast released by DFC Intelligence shows Microsoft's Xbox gaining ground in the console software market share over its competitors. Meanwhile, the PC platform grows thanks to console shortages.

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wccftech.com
Orchard1127d ago

That seems like a reasonable forecast - assuming they keep being the more consumer friendly of the platform holders AND avoid any huge mistakes like the 2013 Xbox One launch.

Godmars2901126d ago

That might be possibly, if they release games. If Starfield is well received or Activision doesn't - continue to - implode within four years

S2Killinit1126d ago (Edited 1126d ago )

Well yeah because the supply is limiting demand. The pandemic has been great for xbox.

Has NOTHING to do with xbox being anything.

InUrFoxHole1126d ago

I love the fight in you. Keep it up kiddo!

S2Killinit1126d ago (Edited 1126d ago )

Well its true. Are we going to pretend its not?

WillyC0091126d ago

@InUrFoxHole,

Love the fight in him? The Microsoft press machine has been churning this drivel out for years. The correct context would be for you Xbox boys to keep it up kiddo!

neutralgamer19921126d ago

It's not about messing up, what has really changed is the fact so many gamers have gone all digital over the past 10 years. That means they have huge library of games on Playstation or Xbox along with friends who play on the same platform

That's why when PlayStation lost the north American market share to Xbox 360 it was a huge deal but Xbox could not contain itself and let that slip away. Now PlayStation will lead and we are to the point now where if you don't have a PC you will need to buy both consoles

There will be too many console exclusives so need a 2nd platform. Usually I am a PlayStation gamer but I bought series x first because it's easier to get

Crows901126d ago

Well that's you. I could have bought series s or x many different times but didn't because it had nothing of interest. And it still doesn't.

I kept at it and got a ps5 last July. Haven't regretted it and have enjoyed so many great games from PlayStation and 3rd party. Still missing a few titles like horizon Forbidden West...but I may not get into it for q while because of elden ring.

Crows901126d ago

And assuming they actually bring out good games.

EvertonFC1126d ago

I'm thinking more like 10 tbh

fr0sty1126d ago

We've been hearing this since Xbox 360.

RosweeSon1126d ago

When did that happen. Most consumer friendly 🙄🤣 wanna play online that’ll cost ya it was free everywhere before. They’ve bought up companies and let them rot, they don’t release games but sure. Starfields not due till the very end of the year if it arrives on time they’ve still not finished halo, perfect dark was thing I was most looking forward to and that sounds like a mess so yeah probably best to say in years time as it’s not happening any time soon that’s for sure 🤣

Orchard1125d ago

- Free nextgen upgrades
- GamePass
- $60 games
- Not forcing always online for offline modes
- Not constantly re-releasing WiiU games
- Not implementing egregious MTX and then making them even worse via patches

Its clear who the most consumer friendly of the big three is right now. Hopefully the others adapt.

RosweeSon1125d ago

Free next gen upgrades (they not releasing any next gen games) $60 games cos no one’s paying $70 for that dribble. As for MTX Flight sim out there charging £60 for a plane and halo charging £8 for a colour but yeah whatever 😑🤦🏻‍♂️ 🤷🏻‍♂️🤣 as for not constantly re-releasing Wii u games no they just released a next gen console and relied on backwards compatibility for its games 🤣🤣 each to their own.

Orchard1125d ago (Edited 1125d ago )

Free next gen upgrades: Xbox have released next gen upgrades. Cross gen games can still have next gen upgrades (see: HFW, GT7, Halo, Forza Horizon 5).

MTX: Halo is cosmetic, FS is typically by third parties. Cars are kinda fundamental to racing games but Polyphony felt the need to charge 10x what they did in GT Sport for cars 🤷 indefensible. Same with their always online (which you chose to ignore).

“ they just released a next gen console and relied on backwards compatibility for its games”

Weird, looking on metacritic for 2021, the only first party games in the top ten are all MS, and FH5 is the top scoring first party game for the year - and is still the highest scoring first party game to this day for these new consoles. Extend it to top 20 and you’ll get one Nintendo game, extend to top 30 and you’ll get your first Sony game.

Fortunately Nintendo are almost out of WiiU games to port…

I game near exclusively on PS5 (with a little bit of PC thrown in), but it’s clear who is delivering consumer value and who is trying to scalp us at every opportunity possible. I’m also not holding my breath on Spartacus being competitively priced.

+ Show (4) more repliesLast reply 1125d ago
Christopher1127d ago

"DFC Intelligence surveys show PS5 to be still the preferred console, but that might change as Microsoft's Xbox library grows thanks to the many acquired game studios."

I mean, I guess if shortages stay the same for 4 years... sure? But, wouldn't Sony just move more towards the PC market just like Xbox if it was that persistent?

darthv721127d ago

interesting take. Let's say Sony can't produce hardware at the same pace they had been able to before. This could mean they obviously wouldn't sell the systems like they did. so... to reap the benefits of their software it seems logical they shift to releasing on PC at/near the same time. This allows those with consoles to buy in but also those with strong PC to buy in as well. It sounds like a win win.

I know there are those who say the heart of the PS is their console but not anymore, especially with the quality they have been releasing on PC. The only difference is the timing, but (like alluded to previously) if hardware is still hampered, they have to recoup their $$ through sales to other means more frequently than waiting a year or two after console release. They are wanting to support PC more and current market conditions are forcing them to do so much sooner than they anticipated.

Christopher1126d ago

The Heart of PS is profit and market control. If hardware can't be the source, they have to move on/diversfy. Doesn't matter how much an individual thinks the hardware makes the company or not.

This article also is weird in that it says PS will be hampered by hardware limitations, but somehow Nintendo will put out new hardware and not have similar limitations as a reason why it won't lose as much market reach.

1126d ago
darthv721126d ago

^^the "not anymore" implies the heart is actually their games. My bad for not stating that at the time.

They can now sell games to the PC crowd to help mitigate some of the loss of hardware they may incur. They would just need to take a more aggressive look at their release schedule. They have an in house PC porting studio who should be able to churn things out in a more timely manner. All Sony has to do is give the word and new releases could be out on both in close proximity to each other.

neutralgamer19921126d ago

Christopher

Not only that I guess they forgot the part where Microsoft cannot buy any Japanese publishers and Sony can and have already said they are looking to acquire more with the 10 billion dollars they have left over just from this acquisition period

Also ask yourself this who depends on their brand more Microsoft depending on Xbox or Sony depending on PlayStation and you have your answer on who has more at stake. I honestly do see Sony buying square enix and Capcom very soon and in my opinion them too are more impactful than Activision simply because of the legendary IP's they have under them

And for those of you who don't understand why Xbox and Microsoft cannot buy Japanese publishers here's the link that was written up very recently

https://www.videogameschron...

porkChop1126d ago

Yes, Microsoft can buy Japanese devs or pubs. It's more difficult for a foreign company to buy a Japanese one, due to heavier scrutiny. If you're purchasing over a certain percentage (10% I believe) you have to report to Japanese government and undergo an inspection. But it is possible and it does happen. Many Japanese companies are either fully or partially owned by foreign ones. Microsoft themselves own Tango Gameworks, which was previously purchased by Zenimax.

Also, the $10 billion investment funds you're referring to are for all of Sony's divisions, not just PlayStation. If PlayStation could afford Square Enix or Capcom they would have already bought them instead of spending $3.6 billion on Bungie. Both of them are worth around $5.5 billion, each, and Sony would have to pay significantly over that to acquire them. The average acquisition premium is somewhere around 30% these days, putting each company at a $7+ billion purchase. That is not happening.

Sayai jin1126d ago

@neutralgamer@ MS not being able to buy a Japanese developer is simply incorrect. Sure, that has been spun around for a while, but it's not true. It mat be more difficult, but not by no means impossible. Japanese companies being aqcuired varies in difficulty depending on what sector. Anything that is relayed at limiting Japanese STEM will have a high level of difficulty and if it would impede the Japanese government or their Self Defense Force then it's a no go. Japan has already made that a law. Japanese videogame devs do not fall into that category. They are tech, but not IT tech.

On topic, the video game industry might become jist like the streaming world of tv and movies, wherr you can get nickeled and dimed.

Sayai jin1126d ago

The very article, you linked, which I already read, states that it isn't impossible. Inn fact he says he doesn't think it is very possible, ehich is his opinion, which every analyst has. He eveb said he thinks it would be very difficult, but not impossible.

As far as Sony aqcuiring those Capcom and SE funds play a role amd not just investigation by the Japanese governemnt. The Japanese government would be more likely to approve Sony before MS. The linchpin would be the anount money can spend. I would reasearch Sony's financial means. Money will definetely be a factor, so they could try to buy a percentage of one of those companies. Lastly, Sony has gone all end on GAAS, as per their 10 GAAS titles in by 2026. They are nost likely to continue to aqcuire studios that will help in that venture.

itsmebryan1126d ago

@christopher
Yes Sony can move more to PC but, their lack of studios will start to come into play. They will not be able to physically produce as many games as MS. Look at the gap between releases at the end on last year. It takes time to make good games. Xbox has about 30 studios. It's not impossible for them to release a game every month for the foreseeable future and that is something Sony has never done.

Vizigoth041126d ago

The Variables this article is basing the analysis off of is Elden Ring lol, supply shortages lol, potentially new hard for Nintendo. Sony seems like more than ever have to address the bar when it comes to to consistent appeal which I’d say comes with from their first party talent which is growing and how they evolve into the live services spectrum and how they morph their subscription services into something that benefits the consumer but also ensures their business growth. All while trying to innovate for the future. Nintendo has their history of favorites with mascots and their risk on hardware why Microsoft shops for talent

SonyStyled1126d ago

Microsoft is shopping for talent, did I miss something? I haven’t seen very much talent shopping, if at all.

Not trying to trigger anyone. Microsoft recently has been shopping for studios with IP’s to add to Gamepass, and there are some very popular IP’s with gamers, but the ‘talent’ that makes those games are technologically mediocre or average at best. We love to laugh at the little bugs and glitches in Bethesda titles and expect them since it can add to the fun charm of those games, but is that a good reflection of talent?

porkChop1125d ago

Bethesda the dev is just one studio. So even if your argument had any merit, which it doesn't, this wouldn't apply to the rest of the studios under Bethesda. They're a publisher, remember? MachineGames, id Software, Arkane, Tango Gameworks, etc. They absolutely have talent.

Nacho_Z1126d ago

Well, we'll see. Personally I expect Sony to go from strength to strength (and Nintendo to maintain the status quo) and continue to keep MS under their thumb.

jBlakeeper1126d ago

I’m a Sony guy, but Microsoft has plenty of opportunities to come out on top provided they don’t screw anything up.

BehindTheRows1126d ago

They've HAD those opportunities and have yet to win a gen. They need every region PlayStation dominates to cooperate and it's going to take more than promises from acquired studios.

Lightning771126d ago

https://www.videogameschron...

Its shows that MS outsold PS in Europe. Yes I know it's because of the shortages and yes it's only 1 month. The potential is already showing. If Starfield is a hit, elder Scrolls is a hit and if MS make COD exclusive then that's a probable reality that MS could overtake the PS5. However Sony has bigger games they have yet to announce as well, so it's not that easy at all to determine who will outdo who. Say if the shortages were cleared up by that time I still think Sony will continue to outdo Xbox. Though Xbox will be right behind Sony and won't have that huge gap like last gen. It'll be like 7th gen all over again. Nintendo would of already released their new hardware by that time. Knowing Nintendo, their next Hardware could be hit or miss.

LoveSpuds1126d ago

Also, Xbox are not differentiating between S and X is their sales figures so it stands to reason that while PS is constrained by shortages, people are picking up the S as its the only console in Europe that you can pick up whenever you feel like it, then are available everywhere.

porkChop1125d ago

@LoveSpuds

I don't really care whether PS or Xbox sells more. It doesn't matter. However, the Series S is available everywhere like you said, which means people clearly *aren't* buying them up. There isn't as much demand for it, which makes sense.

Show all comments (52)
50°

The Epic Games Store Weekly Freebies are Live Now

The Epic Games Store has a funny little game and some free DLC for you.

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PlayStation Store Big Games, Big Deals Sale Kicks Off and Has Over 4,000 Items

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90°

How Xbox Is Quietly Fixing Xbox Cloud Gaming Latency

Microsoft is tackling Xbox Cloud Gaming latency with real testing and tech upgrades—here’s what’s working, and why it matters.

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clouddosage.com
darthv721d 3h ago

Speaking as someone who uses xcloud, i havent really noticed much lag, if at all. I have used the service on a wide variety of devices. A VCR XBO, a One X, the logitech GCloud, steamdeck and my work PC. in all cases it just works and works really well. I was not interested at first in the idea of streaming a game, but then i really started using it as a way to gauge interest if a game is worth my time of downloading/installing and I just cant help but jump into new titles when they drop. I used to do the same with new releases on netflix so i can see why they make that similar proclimation.

Tacoboto4h ago(Edited 4h ago)

With Remote Play, the lag can be almost complete nonexistent too. My TV and Receiver glitched up really bad a few weeks ago and my Xbox wouldn't output through 4K 120hz for a few weird hours of power cycling these stupid devices, so I got to test this out while my Xbox just refused to output video through hdmi.

With a Backbone on my phone, and a controller connected to the console (hardwired into the modem through an Ethernet switch; my phone is connected to a Router that the modem routes to - so there is that extra network layer), I could not notice any difference. Avowed was set to the Balanced mode, maybe Performance would've exposed a lag with the extra frames but the response on my phone screen looked near exact from stick push to game response.

Cloud Gaming, playing something like South of Midnight feels responsive enough to me, and games like Pentiment you really really can't tell, and if you could, that's a game where lag would be inconsequential to the experience

Vits9h ago

I live in a city that has an Xbox Cloud server, and my local network uses Wi-Fi 6. I've used the service for quite a while. I can't really say I don't feel the latency. Some titles are completely unplayable for me, like Forza Horizon 5. But there are also many games where I barely notice it, such as A Crab's Treasure and Halo MCC.

Honestly, it's great that they're working on making it better. But the way it works right now is already pretty usable, and casual gamers, who I assume are the target audience, probably won't even notice the latency. The issue then becomes more of a commercial or marketing one, because casual gamers are either on mobile or console, and they probably don't even know Xbox Cloud exists, how much it costs, or how it works.

It also doesn't help that some of the most popular casual games aren't available on it at launch. Sports games from EA, for example, are always a couple of months late.