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170°

The used game problem

Used games are a contentious issue for almost everyone. Gamers loathe seeing their trade-ins being resold for several times what they received, but find it hard to pass up a new title for $10 off the retail price, or a bargain bin where some rare gem might be hiding between copies of Gun and things with “Lego” in the title. Likewise, developers and publishers resent the used market for cutting into their sales, but grudgingly allow it because they need stores to get new games and consoles to market. The shops that make huge profits on used games are the only ones not conflicted over them; their only major concern is protecting such a lucrative revenue stream from attack.

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Community4784d ago
NastyLeftHook04784d ago

used games are never going away, especially with this economy.

zeal0us4784d ago

Oh god, please don't tell the big corporations that. They think they can kill used game market with online passes.

MasterCornholio4784d ago

Or by attaching the serial number of the game to your harddrive. I really hope that never happens.

XperiaRay

TekoIie4783d ago (Edited 4783d ago )

We love it when we don't want to give money to publishers and then we hate it when devs do deserve the money...

I personally am in favour of the second hand market because I can get games for a cheaper price and sell games I bought and don't like or want anymore and use the money to go towards another game :)

AtomicGerbil4783d ago

I've mentioned in more detail on previous articles of this nature that used games are a main ingredient in keeping the industry healthy, so why fight it?

Instead of complaining all the time, why don't these Publishers and Developers make games that are deemed worthy of the 'new' price tag. Or they could use the old saying "If you can't beat 'em, join 'em", put all differences aside, create an alliance and build a network of stores akin to GAME and Gamestop, and enjoy the benefits themselves.

TheGamingExperience4783d ago (Edited 4783d ago )

There are a couple problems with this:

1) Gamestop and every other used game store would NEVER directly network with Publishers... as this would be counter-productive to GameStop ect. Not to mention most of the suits are way too greedy for it.

2) IF publishers were able to directly network with said stores, it would not last because people would bitch and complain about prices being to high; then the industry would be in even more.

AtomicGerbil4783d ago (Edited 4783d ago )

It was merely a passing thought, besides, the greediest of Publishers are going to shoot themselves in the foot whatever they choose to do.

Kratoscar20084783d ago

Make a good game and you wont need to worry about used games, I still hold my PS1 classics because they are great.

b_one4783d ago

Mainly they should try to eliminate "Gamestops" (and other shops)and not to hit on thier customers (us)

klecser4783d ago

While we're at it, why don't we advocate for ending used car sales and used home sales? That's smart, right? Every company should be expected to only sell new things. I wonder how that would turn out? Gamers lack perspective on what they're asking when they say "end used sales".

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120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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Community1d 11h ago
senorfartcushion1d 11h ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg9h ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler891d 10h ago

Hope they use his vision in the game

Inverno1d 9h ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman17h ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof1d 9h ago

I wouldn't hold my breath on "bold".

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60°

Hyperdimension Neptunia Re;Birth Series Coming to PlayStation 4 Fall 2025

Hyperdimension Neptunia Re;Birth series will be coming to PS4 this Fall.

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