Kickstarter became a new way for developers to get support for the projects they wanted to make when Double Fine blew things wide open back in February. Many speculated whether the support Double Fine gathered would translate into a sustainable trend, and though no project has managed quite the same level of success, the community continues to show broad and unwavering support.
Skyjacker looks interesting, but I really want a hardcore space flight simulator. Space flight? Surely that's an oxymoron.