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7.0

Sword & Sworcery PC Review - MMGN.com

A year after its iOS debut, Sword & Sworcery crawls to the PC

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Capy’s Nathan Vella gives us an inside perspective on indie development

Taking the world by storm – the Indie Fund’s Nathan Vella discusses the unstoppable indie movement

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gamestm.co.uk
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Sword and Sorcery Sells 1.5 Million, Infograph Inside

Since it’s release as an iOS game on March 2011, Capy Games’ Superbrothers: Sword and Sorcery sold over 1.5 Million units. Of course, this isn’t only the iOS version, but includes the PC, Mac and Linux versions of the game. Regardless, this number is extremely high for an indie game, especially one which started out as a mere iOS title which later made it’s way onto other platforms.

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worldsfactory.net
XboxFun4346d ago

Hey this is an Indie game! Isn't Indies on N4G all of a sudden important?

Shouldn't there be like a million comments in here?

ifritAlkhemyst4346d ago

If the game wasn't the epitome of indie trash, I imagine there would be more talk here.

grailly4345d ago

haha, and I thought I was the only one that didn't get why everyone thought this garbage game was great.

4346d ago
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Top 5 Enigmatic Games on iPad

The Quality Index champions the best mysterious games on iPad.

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ipad.qualityindex.com