On the eve of Diablo III’s release, developers Blizzard say they’ll never make an RPG along the lines of Bethesda’s Skyrim. Why? Game director Jay Wilson explains…
The FTC has officially dropped its case against Microsoft’s acquisition of Activision Blizzard.
I think they're convinced now that MS won't (and can't) withhold releases from conpeting platforms. MS on the street corner now like, "Who wants a taste?!"
I've seen videos and talk a online speculating MS long game. Some think that MS multiplat move is use to appease the FTC so they can buy more and is somehow a move that could get Sony to open up their platform. In other words them going third party and letting their games go everywhere. MS possible scheme and ulterior motives, speculated by Jeff Grubb is that putting Xbox store on PS via regulation Which would hurt PS buissness very badly because that 30% cut would be even less or not a cut at all. MS buys more because they're "playing nice" by opening up its platform to Epic store and steam which would force Apple and Sony to open up their ecosystem to other stores like MS.
If that's the case that'll mean as I said before, PS fans buying Cod on PS via MS store would give 100% maybe even 90% of the money being pocketed by MS while Sony's store front wanes when it comes to third party because guess what? MS is buying more third party and preying off the extreme ignorance of the FTC. Manipulation of the FTC and MS overtaking the PS store and customers
My thing is this. I know it's a opinion and speculation but why does Sony have to open up its store or force them to go multiplat? If they still believe in selling their freakin console then let them do it. If they want to provide the best games and the best content for its fans then let them do it!? Why because the competition is trash at selling games and consoles for 14 years now Sony has to change? MS using the ignorance of the FTC to overtake gaming as we know it?
Again it's just talk and opinion but man this seems very, very possible imo.
Seemed like a lost cause anyway. Microsoft gambled and it paid off big time. That's what you call a big boss move. Sony played a huge part in the success of that acquisition.
As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.
Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
“You never see a game like Skyrim come out of Blizzard,” said Diablo III game director Jay Wilson. Why? ”Just because.”
Oh well thank you for clearing that up for us. We can all sleep at peace now...
Well, first let me say that I love Skyrim but one thing I have to admit is that it was released heavily bug-riddened (like most open-world RPGs by Bethesda). Blizzard is a company who releases "generally" bug-free games. Just imagine how long it would take them to test and make a game the size of Skyrim bug-free enough for their standards? By the time they finished testing, Bethesda would of released 3 TES games, lol. Now this isn't saying that Blizzard is a "better" company, I am just a gamer with an opinion on both companies "release" standards from prior experiences. Take my words with a grain of salt, you could have a different opinion....and that is OK :P
So basically..
Blizzard: Hey bethesda, don't copy our shit with your online WoW ripoff
They're saying it because they can. Blizzard has been making monster cash for years; why would they have to adopt an entirely different design philosophy to compete with a very distinctive title? They've got a stranglehold on the MMO, the strategy game, and the loot-grabbing action-RPG at the moment, and they're owned by a franchise-inclined megacompany.
Now, these games all started with norm-bucking innovative designs and risk-taking - WoW took so long to come to fruition, and it paid off, for example, and Diablo started rather small. Hopefully we'll see a tipping point for Blizzard where they're forced to once again step out of their comfort zone and do something very different. I hope that starts with their new MMO.
And the award for the biggest waste of breath goes to this statement. Congratulations you've arbitrarily compared 2 completely differeng companies with completely different games and completely different market and development strategies.
And yet fanboys will STILL debate this stupidity.