210°

IGN: The Future of Game Development

"Should it matter if game developers are happy in their work, if they are treated as individuals rather than as cogs in a machine? Does it harm you, as a gamer, if game-makers are managed by hive-mind control-freaks, or by easy-going Gabe Newell-types? Well, yes, it does matter. Happy, motivated people create great games; unhappy, exploited people create predictable games. And we all want great games. "

IGN takes a look at game development in the industry.

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games.ign.com
blinkingfast4523d ago

yea it sure could look like that.. very soon.

Solid_Snake374522d ago

If Activision, EA, Capcom and Ubisoft continue with their business tactics the future will be grim indeed.

kevnb4522d ago

I think to really have an opinion you have to work in development first.

FinaLXiii4522d ago (Edited 4522d ago )

You can see the videogame industry like the automobile industry.

A very good comparision because every idea and concept that is highly reviewed to make good profit is taken highly in consideration into the publishers eyes.

"That´s what they want that´s what they get" - The essencial phrase for good business practice.

But what people really want is something else everytime when it comes down to it because that´s what pushes the industry forward and make the fans happy.

stuntman_mike4522d ago

well by all accounts Rockstar's last few games have been beset by bad working conditions. I'm sure their not the only ones it's happened to.

30°
9.0

Hide The Corpse VR Review - Duuro Plays

Duuro says: "When your carefully laid plans fall apart with seconds to spare, and you find yourself desperately shoving limbs into a pastry display case, you can't help but laugh at the ridiculousness of it all. Hide The Corpse is a game that fully embraces its offbeat concept and runs with it, resulting in an experience that's as memorable as it is bizarre and one that I strongly recommend."

50°

How God of War Ragnarök was ported to PC

Digital Foundry : God of War Ragnarök is now out on PC, so we spoke to the team responsible to porting the game from PS5. We cover scaling beyond PS5, avoiding shader compilation stutter, plans for RT, DX12 challenges and more.

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eurogamer.net
30°
9.0

Akimbot Review -- Gamerhub UK

The devs at Pumpkin Jack return with a much more evolved adventure!

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gamerhub.co.uk