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50°

CCP on the death of subscription MMOs: “It’s simply not the case”

PCG:We’ve been talking to EVE Online senior producer, John Lander, about the decline in subscription-funded gaming. In the past year the free-to-play model has dominated the PC MMO market but, as John mentions in the video, CCP have never considered it a viable option for their massively multiplayer space opera.

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Community4802d ago
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NYC_Gamer4802d ago
NYC_Gamer4802d ago

I agree,both models of MMOs can exist on the market....

ATi_Elite4802d ago

If you have a Super quality game like Eve Online or WoW then by all means you can easily charge a subscription.

Subscription MMO's can only be done by dedicated Pubs/Devs who have decided that AAA+ quality and content will constantly be provided and are looking to create a Gaming Experience more than just a buck.

If your in it just to make a buck then Play4Free is your model.

But overall they both can Co-Exist! I like Subscript model on serious dedicated games cause for the most part it keeps the jerks, N0obs, and Morons out!

negroguy4802d ago

I agree but I am intrigued to try TERA. Didn't get into the BETA but from the videos it looks fun. Being able to actually control if u get hit or not seems enticing.

90°

Pearl Abyss Issues Statement On CCP Games Sales Rumors

Amid rumors it was looking to sell Eve Online developer CCP Games, Pearl Abyss has given a statement to Insider Gaming.

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Community5d ago
50°

Interview: CCP Games CEO Talks The New Player Experience and The Future of The EVE Online Universe

Game Rant recently spoke with CCP Games CEO Hilmar Veigar Pétursson, who discussed the future of EVE Online's universe and the new player experience.

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gamerant.com
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Community43d ago
80°

EVE: Vanguard isn’t “just another generic shooter in an EVE skin,” promises CCP Games

A brand new PvPvE shooter, EVE: Vanguard, looks to succeed where Dust 514 did not as a candid CCP Games reflects on its 20-year journey.

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Pepin643d ago
SlothLordPootus642d ago

Dust 514 was such a unique game back in the day. I only played probably 10 hours of it because the balancing was way off, but otherwise it was an interesting idea.

Inverno642d ago

Was a unique idea that was never realized, it didn't go beyond just being and playing like an outdated generic FPS. It never got better, and then they shut it down. If this follows the standard of your typical service style fps then it won't live long either.