Taking on World of Warcraft is no small task. Just ask the folks who made Tera, the massively multiplayer online world that launches in North America for the first time tomorrow, May 1.
Tera is in a rare category of fantasy online gaming worlds that take forever to create because they have to debut with a massive amount of content — enough for fans to stay busy for a long time, not just a week or so, as with many single-player games. Work on Tera began in March 2007, and a total of 280 developers worked on the game between developer Bluehole Studio in South Korea and En Masse Entertainment in Seattle.
Long-running MMORPG Tera will be closing on June 30 and Gameforge and Krafton have published a video that serves as a farewell.
No fan wants to see Tera shutting down, but unfortunately, developer Bluehole is closing the game's servers (on PC, anyway) to work on other projects.
Good, this game was great when it launched, but it's been turned into a nightmare of a product since.
Some WoW-like MMORPGs are better than others. Here's a curated list that offers a wide variety of games that let you play with other people but have something unique to offer.
WoW is a mess and it will continue to be a mess. Still, the less-developed MMOs are going to have trouble gaining a fan base because they lack content right now. Even if people do flock to FF14 or BDO, they'll go back to WoW if they fix enough features or give players a shred of hope.
I played a little of the beta. Seems like a good MMO, but with Diablo III coming out in two weeks, I don't have the time to commit.
Definitely a game to check out. Lots of fun and great community.
I dig how you have all these character races like the elves and the humans and the Castanic whatevers looking like tall, slim, impossibly beautiful supermodel types, and then suddenly up jumps the Popori looking like super-fat beady-eyed panda people.
Meanwhile, I know exactly who the Elin are aimed at, and I wish that I didn't.