Burnout Crash! Review (Modojo)

Burnout Crash! Review (Modojo)

Buff1044|14 years ago|Burnout Crash

Chris Buffa (Modojo): Upon seeing Burnout Crash! in 2011, we immediately thought the game belonged on iPhone and iPad instead of consoles, where both devices' touch screens would work much better than Xbox 360's Kinect sensor. Electronic Arts agreed, and chose to bring this explosive arcade quality experience to the App Store, giving us a chance to cause wanton destruction on the go.

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