80°

Bargain Raiders: Sneak King – The Worlds Creepiest Video Game

What can you buy for 4$? Perhaps a nice pair of socks, or what about a good cup of coffee and a cake? Alternatively, back in 2006, you could have walked into your local Burger King and picked yourself up a brand new copy of Sneak King, the worlds creepiest video game.

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sticktwiddlers.com
KingOfArcadia4761d ago

I just scooped this up on eBay last week for $5. It's quirky, it's creepy, it's funny, and other than the reversed control scheme (man I wish you could change that, but you can't) I'd say it was worth what I paid for it. You get 80 challenges across 5 levels, each ranked from A-C, so there's some replay value in it other than watching the King prance around.

70°

What Do We Think of Post-Launch Lootboxes? - Keen Cast Ep. 10 - KeenGamer

On the tenth episode of Keen Cast, David, Sean, and Tim voice their opinions on post-launch lootboxes, Billy Mitchell’s latest lawsuit, KFC’s official dating simulator, our beloved Sneak King, and all the major news from this year’s Tokyo Game Show.

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keengamer.com
AK912042d ago

Lootboxes in general need to go

CrimsonWing692042d ago (Edited 2042d ago )

I just never give into them.

I think more so than the loot boxes being an issue is how a game is developed around them. The concept of optionally paying for boosts, items, and whatnot isn’t an issue per se, it’s the fact that a game is developed around monetization that is the problem.

If, say, God of War had loot boxes for currency, upgrade materials or whatever, but the game stayed exactly as it is where all of these items could be acquired just as easily by playing the game and just going a little bit out of your way to farm some stuff, I think it’d be fine.

The real issue is the designing of a game to force people into spending money on these loot boxes or really any form of microtransaction for that matter.

100°

Games That Are Guilty Pleasures

VGChartz's Brandon J. Wysocki: "We’ve all had a thing (or things) that we enjoy even though it seems most others harbor a certain degree of contempt for it. Sometimes, wanting to fit in, we keep those likes a closely guarded secret. For me, when I was in elementary school, it was the cafeteria lunches, namely the mashed potatoes and gravy. When they came up in the cycle, many of my friends complained. Call me crazy, but I loved them, though I never went out of my way to let others know that, at least not after I heard their scorn for them.

Turns out my Dad felt the same way. I liked knowing I wasn’t the only one. As I grew up, I began to care much less about how others felt about my quirks and tastes, but I retained the sentiment that it’s nice to know I’m not necessarily alone in them (except for in cases where I want to be the only one and am far from it, I hate that!). Anyhow, here is a list of some of the games I enjoy that I believe qualify as “guilty pleasures,” along with some reasons why I enjoyed them. These games are, in one way or another, the public school lunches that I, right, wrong, or in between, enjoy."

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vgchartz.com
30°

Halloween Games for the Easily Scared Gamers

Not ever gamer can handle the scariest horror games, but fret not, there are games out there for you for this Halloween holiday.

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gamemoir.com