My interview with Brian Fargo, discussing the Wasteland 2 project. We discuss the game as well as the creation process. Fargo brings to light a lot of information on the control publishers have over most developers and how player responses to issues with a game are often misplaced.
This article is a great read. Brian Fargo really explains the problem with publishers nowadays relative to the earlier days of games.
Publishers are ruining games by using formulas they know will sell.