OXM UK: "The pieces of a landmark Alien game are as easily assembled as those of a killer Aliens title, providing you overcome the niche status of genuinely scary fiction. Join me on a quick tour of the Alien game I'd like to create, given a few hundred million quid and a 100MB/s data link-up to Ridley Scott's brain."
Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.
Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.
Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.
Weird as it sounds, I think the guy who made Dwarf Fortress could make an awesome Alien simulation. Just swap all the damaged dwarf personalities for Ripley, Ash, Dallas, etc, swap lava flows and Vile Forces of Darkness for radiation leaks and oxygen supply failures. Somebody get a Kickstarter going...