There is a lot of makeup involved in making a game great, especially memorable. Obviously gameplay and graphics get talked about the most, but what about the music?
Nintendo Has Acquired Shiver Entertainment From Embracer Group
Great news it shows that Nintendo intends to continue developing ports of AAA games to its next gen platform
Buying studios from embracer now is a great deal, they must be dirt cheap at this point, Nintendo is a opportunist, they wait until someone fall so they get their best deal
I hope someone buys Piranha Bytes, their future isn't looking good right now. I love their RPGs, they're janky as f***, but they have heart and soul.
Nintendo saw the Mortal Kombat 1 Switch port and were like, "Yeah, these guys are worth acquiring."
You can't make this crap up lol
EA Sports dropped their first gameplay trailer for College Football 25 today and the game looks truly amazing. Buried in the details of the game hype, however, is a significant letdown for those who play online dynasty (a significant portion of the userbase).
Game developers have already started to confirm that they will support the Nintendo Switch 2 with their future titles.
This article did not have particularly good grammar. And the arguments don't hold much water. Next.
*reads title and rejects article*
I have to respectfully disagree. Licensed music can work just as well as any original score to set the atmosphere for a game. As a matter of fact, I happen to enjoy the use of it. GTA and games like it wouldn't be the same without it.
I having seen soundtrack CD's charging extra for music already on the disc or forcing your friend to pay extra to have the full experience if you lend him the disc. The music industry hasn't become that stupid........