Rethinking the JRPG protagonist

It's been more than a decade now, but I'm pretty sure my favorite JRPG protagonist is Lenneth Valkyrie of Valkyrie Profile.

Lenneth stands out to me not just as a strong leading lady, but as a professional. She spends much of the game recruiting the world's most fearsome warriors, and she's not afraid to condemn those she doesn't like to the Nordic version of hell. Not even a love interest -- the comparatively wimpy Lucian -- is enough to dull her edge.

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Godmars2903019d ago

The sad frustrating thing is that the current JRPG protagonist is a preadolescent fashion model who's on a Pokemon-type journey of self-discovery which happens to also involve saving the world.

Indigo1233019d ago (Edited 3019d ago )

Damn I was really hoping this column would end because its nothing more than one sensationalized and generalized piece of dribble than ever

"In the succeeding years since the original Valkyrie Profile, I've mostly been disappointed by the leading men and women of JRPGs."

And Ive been happy with them. disgaea has had my favorite casts ever

"From Final Fantasy XIII's Lightning to Valkyrie Profile: Silmeria's Alicia, relatively empty archetypes have become the order of the day. It's no wonder critics are so consistently down on the genre."

Ok so you list 2 characters out of a billion and then you generalize falsely...........

Most real rpg fans love japanese rpgs..........
"From what I've seen, the average JRPG hero tends to be a weird loner. "

you dont play them. Thats why, you pretend you do, but you generalize...................

is mario a loner? is any dq main character a longer?

A comment that I really liked

"I really don't think this article should be restricted to JRPG's but really should just include all games in general. "

"Personally, one of my favorite, more recent, JRPG protagonists is Yuri Lowell from Tales of Vesperia. "

"I actually like Lightning quite a bit. "

catfrog3017d ago (Edited 3017d ago )

not sure why hes picking out jrpgs, character development is a difficult thing to do, especially with video games as the medium. not to mention that investing money into something like character development is a very risky move: its been shown that the majority of gamers only want to shoot things