EDGE - Dear Esther environment artist Rob Briscoe remembers the origins, pitfalls and potential in co-creating DICE’s flawed gem.
Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.
I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.
I bought Dead Space during launch window and I never bought a Mirror's Edge game .
It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.
GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good
Great Fucking Interview
It's nice to hear how proud the team was of making this amazing game despite it not finding the success it deserved. They really should be. I really hope that its sequel gets a chance to shine in the future and it's not stuck on portable devices as a 2D prince of persia clone.
Every game has flaws, why the label of flawed gem? Because of the bad timing of release resulting in poor sales? IT IS A MASTERPIECE! and a RARE gem. One of the best of this generation and a true piece of art! I simply love it!
For me it was a fantastic experiment, a game that should be played by everyone at least once, regardless of their preferred play styles. Good games will always be remembered, great games break barriers and make you forget what games were like before they came along and changed everything. It was by no means a perfect game but rather, a perfect vision. If only more chances were taken like Mirrors Edge we'd see some amazing things. Shame commercialism always wins out.
That was an excellent read. I'm really hoping for a sequel.