310°

Bioshock Infinite’s 1999 Mode Gets it Refreshingly Right- Why multiple gaming styles is innovative

OXCGN:

"For me gaming represents an escape and entertainment, not a opportunity to thump my chest in glory at having showed my gaming prowess.

But when I hear someone like Ken Levine say that in modern gaming “You lose this edge-of-your-seat management and sense that if you beat the game you’ve really done something extraordinary, that you have a real accomplishment” and that Bioshock Infinite has a mode to cater for these gamers, I am pleased as punch.

That’s because he’s seen there is a place for two styles of gameplay in one game, and not just in levels of difficulty."

gaminoz4783d ago

I think it's a great idea; it gives two types of gamers the experience they want, while letting each dabble in the other style.

Much better than just 'difficulty settings'.

adorie4783d ago

I've beaten Bioshock on Survivor diff. I am looking forward to 1999 mode.

humbleopinion4783d ago

Thething is, "1999 mode" IS basically anoter difficulty setting. You play the same game, just with modified mechanics that have an impact on how the game is played. It doesn't matter if this means that guns react differently, AI level is increased, health packs are less frequent or even if enemies don't speak english (a-la crysis). It's all difficulty settings.

Diablo's hardcore mode, Halo's optional skulls, and even previous Bioshock no-vitachamber settings, Red Dead Redemption expert targeting mode etc. are bascially all just additional difficulty sliders, just not in the traditional sense.

SilentNegotiator4782d ago

Exactly. That's what a difficulty setting IS. The mechanics and such are tweaked.

Proeliator4783d ago

It's sort of stressful though! You know this is more of a challenge but if it becomes too much you don't want to just restart it... glad it is in though.

BadCircuit4783d ago

I think I'd probably play the normal mode first then try out the 1999 mode to see how it changes the gameplay.

Belgavion4783d ago

I wish this game came out next week

BadCircuit4783d ago

Yeah it looks refreshing....like that Dishonored one too.

Shivan4783d ago (Edited 4783d ago )

so difficulty settings/hero mode are the equivalent of western innovation now?

BadCircuit4783d ago

You obviously didn't read the article mate.

1999 mode is different to having 'difficulty settings'- it's like having an I Am Alive version of the game

BDSE4782d ago

No, its not different. It changes the settings of certain aspects of the game to increase the difficulty.

If that's not a difficulty setting I don't know what is.

Ravenor4783d ago

*sigh*....

This might be a hard concept for you, what with your knee jerk East vs West comments. But even on the hardest difficulty there was no penalty for using a Vita Chamber. Which made beating Bioshock on it's most difficult setting not the most difficult thing in the world.

This adds a layer of resource management that you didn't get in Bioshock 1. It's about making the game depressingly difficult and adding a fail state to it, do you remember those? Fail states?

Reading comprehension is a real issue for some people here. Either that or everyone is so hopped up on proving their point they just latch onto the first thing they see and spew the vitriol. The West vs East thing is pathetic and petty overall.

DeadSpaced4783d ago

I like the idea of a version the brings gaming back to the importance of a single bullet. Bravo, Bioshock. Bravo.

Show all comments (17)
70°

Prime Gaming February Content Update: BioShock Infinite Complete Edition, Wolfenstein: Youngblood

This February, Prime members can claim a fresh lineup of free games, including BioShock Infinite Complete Edition, Surf World Series, AK-xolotl: Together, Sands of Aura, The Talos Principle: Gold Edition, Stunt Kite Party, The Smurfs 2 — The Prisoner of the Green Stone, Hardspace: Shipbreaker, Lysfanga: The Time Shift Warrior, Dark Sky, Wolfenstein: Youngblood, El Hijo — A Wild West Tale, Colt Canyon, Republic of Jungle, Royal Romances: Cursed Hearts Collector’s Edition, Deus Ex: Human Revolution — Director’s Cut, Night Reverie, Sine Mora EX, Redemption Reapers and Yes, Your Grace.

Read Full Story >>
primegaming.blog
300°

Top 10 Rarest Xbox 360 Games That Are Worth a Fortune

Twinfinite: “War may never change, but the prices of rare games do!”

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twinfinite.net
Christopher639d ago

"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"

1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.

Soy639d ago

I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.

gamerz638d ago

Me too. Here's the best I can do:

El Chavo Kart $90.14
NCAA Football 14 $87.72
Spiderman: Edge of Time $75.94
Spiderman Web of Shadows $75.09
Spiderman: Shattered Dimensions $67.76

Christopher638d ago

Wow, El Chavo Kart is not at all what I expected by the name. 100% looks like a Sackboy Kart game.

Soy638d ago

It's so odd that so many Spider-Man games are seemingly given lower print runs, even if they're not the best games.

jznrpg638d ago (Edited 638d ago )

Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.

sadraiden638d ago

Fallout 3 and Bioshock Infinite are the rarest games of all time.

100°

8 Best Games Set In A Multiverse

One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.

However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.

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thegamer.com
Christopher658d ago

While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.