The first thing you will notice about Journey is that it doesn’t conform to the majority of gaming conventions. A single word I would use to describe Journey is “minimal” as the game never makes use of language or even a scoring system, and you are limited to three buttons on the controller; but for me, Journey is the most unique gaming experience I have ever had.
Shaz from GL: "The way Journey evokes emotions through its narrative without using traditional storytelling methods is something no game has been able to replicate."
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.