Early on in the PlayStation 3’s life it didn’t have a killer app, something to make people go out and buy one over and above the Xbox 360. There was no platform exclusive monster akin to a Halo or a Gears of War. A number of titles were potentials. Little Big Planet with Sackboy and the “Play, Create, Share” mantra had the critical acclaim and the popularity but something was still missing. Killzone 2 was an obvious candidate but it just wasn’t in the class of Microsoft’s top tier. Nathan Drake of course had already been and gone before these two games came out. Uncharted: Drake’s Fortune was a good game marred by a number of niggles. Then came Uncharted 2: Among Thieves; the finest game on PlayStation 3 to date and utterly adored by gamers and critics alike. Everything good from the first game had been kept and ramped up to eleven; everything bad had been modified. Naughty Dog had created what at that time was the perfect game. In so doing the killer app had arrived. From that point on the PS3 was seen as a viable alternative to the 360. Sony haven’t looked back since and despite the continued development of Sackboy’s Little Big Planet games, he’s not the mascot anymore. That honour is Nathan Drake’s.
A relic of its time or a buried treasure from the past?
I was really hoping this would have made it into one of the collections. Like how they did with the GoW PSP games.
I loved this game. It was like an extension of the first one. Why haven't we gotten an HD release yet?
Sony should have tried harder to support the Vita. It ended up just a solid emulation machine that happens to have a handful of classics.
I really like Uncharted:Golden Abyss on ps vita it would be dope if they remaster it for PlayStation 5
As we come to the end of 2021, let's take a look back as we celebrate many anniversaries that are up and coming next year.
Uncharted Golden Abyss originally pitch had plans for a "Mafia Wars" like multiplayer, and its original expected budget was at $13.5 million.
I remember buying this and the Vita day one in 2012. That was almost ten years ago, damn.